Halo 3 Format and Registration Information
By Lies | Published: February 3, 2009 8:29pm EST
2009 Live Pro Circuit FormatRegular Season Competitions1. Halo 3 Events will be separated into Open and Championship Brackets. Teams must lose 2 Matches in an Open Bracket before they are eliminated from an Event. Teams advancing to a Championship Bracket need only lose 1 Losers Bracket Match before they are eliminated from an Event while Teams with Automatic Bracket Qualification for a Championship Bracket must lose 1 Winners Bracket and 1 Losers Bracket Match before they are eliminated. Teams eliminated from a Championship Bracket may be asked to play 1 or 2 Consolation Matches in order to determine their exact Event Ranking. 2. Halo 3 Open Brackets will support as many as 224 Teams. 3. Teams will be seeded for all Open Brackets using the following criteria in this order: Semi-Pro Status Ranking, Pro Circuit Rolling Rank Points, Online Qualifier Rank Points, Expired Pro Circuit Rank Points, and Teams with no Rank Points will be seeded randomly. Ties will be broken using the next available criterion, or randomly, if necessary. 4. When 16 Teams remain in a Halo 3 Open Bracket, they will all qualify for the Championship Bracket. 5. Halo 3 Championship Brackets will support as many as 32 Teams. 6. The top 16, eligible Halo 3 Teams, determined by Pro Circuit Rolling Rank Points, will receive Automatic Bracket Qualification into the Halo 3 Meadowlands Championship Bracket. Starting in Columbus, the top 16 eligible Halo 3 Teams, determined by Pro/Semi-Pro Status Rankings, will receive Automatic Bracket Qualification into the Championship Bracket. Semi-Pro Teams with fewer than 4 Players at the end of the Free Player Movement Period will be ineligible for Automatic Bracket Qualification. 7. The #1 Halo 3 Team will always appear at the top of the top quadrant of a Championship Bracket’s Winners Bracket. The #2 Halo 3 Team will always appear at the bottom of the bottom quadrant of a Championship Bracket’s Winners Bracket. Halo 3 Teams seeded 3-4 will be randomized into 1 of the other 2 quadrants of a Championship Bracket’s Winners Bracket. Halo 3 Teams seeded 5-8 will be randomized into 1 of the 4 quadrants of a Championship Bracket’s Winners Bracket. Special consideration will be made to ensure that the Teams seeded #5 and #6 are not placed in the same half of the Championship Bracket’s Winners Bracket. Halo 3 Teams seeded 9-12 will be randomized into 1 of the 4 quadrants of a Championship Bracket’s Winners Bracket. Halo 3 Teams seeded 13-16 will be randomized into 1 of the 4 quadrants of a Championship Bracket’s Winners Bracket. Should four or more Teams in a Championship Bracket, or three or more Teams on the same half of a Championship Bracket, disband or choose not to attend the upcoming Competition between the time of the Championship Bracket randomization and the start of the upcoming Event, the Championship Bracket will be re-randomized. 8. Teams that lose in the 1st or 2nd Round of a Halo 3 Championship Bracket’s Winners Bracket must participate in 1 or 2 Placement Rounds to determine their placement in the Championship Bracket’s Losers Bracket. Teams that lose in the 1st Placement Round will must play in Placement Round 3. Teams that lose in the 3rd Placement Round will start in Losers Bracket Round 3 of the Championship Bracket. Teams that win in the 3rd Placement Round will start in Losers Bracket Round 4 of the Championship Bracket. Teams that lose in the 2nd Placement Round will start in Losers Bracket Round 5 of the Championship Bracket. Teams that win in the 2nd Placement Round will start in Losers Bracket Round 6 of the Championship Bracket. 9. Teams will be seeded for the Halo 3 Meadowlands Championship Bracket using the following criteria in this order: Pro Circuit Rolling Rank Points and Open Bracket Seeds. Teams will be seeded for all Halo 3 Championship Brackets after Meadowlands using the following criteria in this order: Pro Status Ranking, Semi-Pro Status Ranking, and that Event’s Open Bracket Seeds. Teams earning Automatic Bracket Qualification will be seeded ahead of Teams advancing from an Open Bracket. Teams that finish an Open Bracket without losing a Match will be seeded ahead of Teams that lose a Match in an Open Bracket. Teams that lose a Match in the final Open Bracket Winners Bracket Round will be seeded ahead of Teams that lost a Match in a prior Open Bracket Winners Bracket Round. 10. The top 48 Teams in each Halo 3 Event will receive Pro Circuit Rank Points. Pro Circuit Rank Points are awarded to each Player individually and move with the Player should they leave the Team. If a Team fails to attend all of their Matches, the Players will not receive Rank Points. 11. Halo 3 Players will retain 50% of the Pro Circuit Rank Points that they earned at each of the 2008 Pro Circuit Competitions, which are combined, until they expire, with the Pro Circuit Rank Points that they earn in 2009 to make their Pro Circuit Rolling Rank Points total. Pro Circuit Rank Points earned at the 2008 Meadowlands and San Diego Competitions will expire at the end of the 2009 Meadowlands Competition. Pro Circuit Rank Points earned at the 2008 Orlando Competition will expire at the end of the 2009 Columbus Competition. Pro Circuit Rank Points earned at the 2008 Toronto Competition will expire at the end of the 2009 Dallas Competition. Pro Circuit Rank Points earned at the 2008 Dallas Competition will expire at the end of the 2009 Anaheim Competition. When 2008 Pro Circuit Rank Points expire, they become Expired Pro Circuit Rank Points. 12. The top 16 Halo 3 Teams, determined by cumulative Pro Circuit Rolling Rank Points immediately following each Competition, will earn Pro Status. Halo 3 Teams ranked 17-32, determined by cumulative Pro Circuit Rolling Rank Points immediately following each Competition, will earn Semi-Pro Status. Ties will be broken by each Team’s Ranking in the most recent Event. As long as Teams maintain at least 2 Players from the previous Competition’s Roster, they will also maintain their Pro/Semi-Pro Status Ranking, even if Roster changes result in a change to the Team’s Pro Circuit Rolling Rank Points total. If a Team disbands, all lower ranked Pro/Semi-Pro Teams will move up 1 spot, however, this won’t result in a Semi-Pro Team earning Pro Status or an Amateur Team earning Semi-Pro Status. Players who are members of Pro Teams, but have fewer than 250 Pro Circuit Rolling Rank Points will not be given Pro Status. National Championship Competition 1. The Halo 3 Event will be separated into an Open and a Championship Bracket. Teams must lose 2 Matches in the Open Bracket before they are eliminated from the Event. Teams advancing to the Championship Bracket, as well as Teams with Automatic Bracket Qualification for the Championship Bracket’s Losers Bracket need only lose 1 Match before they are eliminated from the Event while Teams with Automatic Bracket Qualification for the Championship Bracket’s Winners Bracket must lose 2 Matches before they are eliminated. Teams eliminated from the Championship Bracket may be asked to play 1 or 2 Consolation Matches in order to determine their exact Event Ranking. 2. The Halo 3 Open Bracket will support as many as 224 Teams. 3. Teams will be seeded for the Open Bracket using the following criteria in this order: Semi-Pro Status Ranking, Pro Circuit Rolling Rank Points, Online Qualifier Rank Points, Expired Pro Circuit Rank Points, and Teams with no Rank Points will be seeded randomly. Ties will be broken using the next available criterion, or randomly, if necessary. 4. When 16 Teams remain in the Halo 3 Open Bracket, they will all qualify for the Championship Bracket. 5. The Halo 3 Championship Bracket will support as many as 32 Teams. 6. The top 16, eligible Halo 3 Teams, determined by Pro/Semi-Pro Status Rankings, will receive Automatic Bracket Qualification into the Championship Bracket. The top 2 seeded Halo 3 Teams will start in Winners Bracket Round 3 of the Championship Bracket. Halo 3 Teams seeded 3-4 will start in Winners Bracket Round 2 of the Championship Bracket. Halo 3 Teams seeded 5-8 will start in Winners Bracket Round 1 of the Championship Bracket. Halo 3 Teams seeded 9-12 will start in Losers Bracket Round 5 of the Championship Bracket. Halo 3 Teams seeded 13-16 will start in Losers Bracket Round 4 of the Championship Bracket. Semi-Pro Teams with fewer than 4 Players at the end of the Free Player Movement Period will be ineligible for Automatic Bracket Qualification. 7. Teams will be seeded for the Championship Bracket using the following criteria in this order: Pro Status Ranking, Semi-Pro Status Ranking, and Open Bracket Seeds. Teams earning Automatic Bracket Qualification will be seeded ahead of Teams advancing from the Open Bracket. Teams that finish the Open Bracket undefeated will be seeded ahead of Teams that lose a Match in the Open Bracket. Teams that lose in the final Open Bracket Winners Bracket Round will be seeded ahead of Teams that lost in a prior Open Bracket Winners Bracket Round. 8. The top 48 Teams in the Halo 3 Event will receive Pro Circuit Rank Points. If a Team fails to attend all of their Matches, the Players will not receive Rank Points. 9. The top 16 Halo 3 Teams, determined by cumulative Pro Circuit Rolling Rank Points immediately following this Competition, will earn Pro Status. Halo 3 Teams ranked 17-32, determined by cumulative Pro Circuit Rolling Rank Points immediately following this Competition, will earn Semi-Pro Status. Ties will be broken by each Team’s Ranking in the National Championship Event. Players who are members of Pro Teams, but have fewer than 250 Pro Circuit Rolling Rank Points will not be given Pro Status. 10. The Team that wins the Halo 3 Championship Bracket will be crowned the 2009 Halo 3 National Champion. 2009 Live Event RegistrationAll Competitions1. The Leader of Pro Circuit Online Qualifier Teams with a Reserved Team Pass will be given at least 1 week to purchase it prior to Registration opening to the public. 2. Registration, for each Event, will open to the public at 7 PM ET on a Tuesday roughly 1 month prior to the upcoming Competition. 3. Registration will close at 11:59 PM ET on the Monday, 4 days prior to the upcoming Competition. 4. The Entry Fee will be $240 for a Halo 3 Team Pass. 5. All Players on Teams that finish in the Top 16 of a Regular Season Competition will receive Free Entry into the corresponding Event at the next 2009 Competition. 6. Starting with the Columbus Competition, 16 Team Passes for each Halo 3 Open Bracket will be reserved for Semi-Pro Teams. Semi-Pro Teams will be given at least 1 week to purchase their Reserved Team Pass. 7. Teams looking to start in the Championship Bracket of the Halo 3 Meadowlands Event must submit their Team Roster to MLG (email jnelson@mlgpro.com) by 5 PM ET on Thursday, March 5th. Teams chosen to start in the Meadowlands Championship Bracket are locked and can only be changed if a Player is unable to attend or physically unable to play at the upcoming Competition. If a Team submits a Roster, but isn’t chosen to start in the Championship Bracket, it will be allowed to make Roster changes up until the Registration Deadline. 8. Halo 3 Semi-Pro/Amateur Teams looking to start in their upcoming Event’s Championship Bracket must submit their Team Roster to MLG (email jnelson@mlgpro.com) and complete their Team in the Team Builder by the end of the Free Player Movement Period (Anaheim: 5 PM ET on Thursday, October 8th). Teams will be chosen and ranked in a queue based on Semi-Pro Status and then cumulative Halo 3 Pro Circuit Rolling Rank Points. Ties will be broken by cumulative Online Qualifier Rank Points or randomly if necessary. Teams chosen to start in the Championship Bracket are locked at the end of the Free Player Movement Period and can only be changed if a Player is unable to attend or physically unable to play in the upcoming Competition. Teams chosen to start in the Anaheim Championship Bracket are also locked for the National Championship Competition. However, Teams chosen to start in the Anaheim Championship Bracket that are ranked outside of the top 16 after the Anaheim Competition will no longer be locked for the National Championship Competition. 9. If an Amateur Team chosen to start in the Championship Bracket is, at any time before the start of the upcoming Event, left with fewer than 2 Players from their submitted Roster, the Team will be removed from the Championship Bracket. 10. If a Team submits a Roster for Championship Bracket consideration, but isn’t chosen to start in the Championship Bracket, it will be kept in a queue of Teams that may be selected to replace a Championship Bracket Team that disbands or chooses not to attend the upcoming Competition between the time of the Championship Bracket randomization and the start of the upcoming Event. If a Team is selected to replace a Championship Bracket Team, it will be given the #16 Seed. Other Championship Bracket Teams may see their Seed rise by one, however, all Teams will keep their position in the Championship Bracket. The replacement Team will take the position of the Team that they replaced. Teams that are not chosen to start in the Championship Bracket are allowed to make Roster changes up until the Registration Deadline (Anaheim: 11:59 PM ET on Monday, November 2nd). However, such Teams must maintain at least 2 Players from the submitted Roster in order to stay in the queue. Also, Teams must maintain at least 75% of their submitted Halo 3 Pro Circuit Rolling Rank Point total in order to keep their ranking in the queue. Teams that don't maintain at least 75% of their submitted Rank Point total will be re-ranked in the queue according to their new Rank Point total. 11. If a Championship Bracket Team disbands or chooses not to attend the upcoming Competition between the time of the Championship Bracket randomization and the start of the upcoming Event and there are no Teams in the queue, the Team that would’ve received the #1 Open Bracket Seed will be selected to replace the Championship Bracket Team at the Registration Deadline. 12. If a Championship Bracket Team chooses not to attend the upcoming Competition, but fails to notify MLG prior to the start of the Event, a Team will not be selected to replace them in the Championship Bracket. 13. Pro Teams must notify MLG (email jnelson@mlgpro.com) of their attendance by 5PM ET on the Friday, three weeks before the upcoming Competition. 14. After obtaining a Team Pass, all Teams must use the Team Builder to set their Roster of Players, plus Coach if applicable, before Registration closes. 15. Players and Coaches, 18 years of age and older (19 years of age and older in Alabama and Nebraska), will be able to accept the Terms of the Media Release Form upon accessing the Team Builder for their first 2009 Live Event. 16. Players and Coaches who are unable to accept the Terms of the Media Release Form upon accessing the Team Builder must bring a signed copy of the Media Release Form and Parental Consent Form to Check-In. |



