Get Better Fast: MLG Battle Rifle Project
By Brick | Published: March 5, 2008 9:53pm EST
![]() Bungie recently linked to a video that a few MLG staffers put together demonstrating where to aim the Battle Rifle for maximum efficacy. That video was our first step in an ongoing effort to understand the primary weapon in MLG play. Because of the BR’s importance in competitive play we want to know every little thing about it. And we want your help. The following screenshots should help put our community members on the path towards ultimate Battle Rifle Knowledge. The rest is up to you! Check it...
This picture has three parts: First, the Sniper is fired, by the next frame it travels over halfway across Sandtrap (Halo 3's largest map), and in the third it is well past the other end of the map. This shows that the sniper’s travel speed is so fast that leading is unnecessary.
As you can see, the BR travels much slower than the sniper. Here it has yet to reach its target after a frame or two of travel on a smaller map (Foundry). Each bullet travels one after the other and takes the same amount of time to reach the target.
In this shot you can see that the first bullet has hit and the second bullet is still on its way. Does a strafe cause the second bullet to miss because of its slower travel speed? Notice how there seems to be a damage box outside of the body, what impact does this have? We want you to help us find the answers!
One last thing, we recommend that you do as many tests as you can on an empty Foundry as it provides lines on the floor for standardizing distance and a completely flat surface. You can go download Empty Foundry here. So that’s it, get to testing! Hit the forum link below to post your thoughts. |






