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Home > Official MLG Halo 3 Settings v6
Official MLG Halo 3 Settings v6
By blandestk | Published: February 14, 2008 9:57pm EST

CLICK HERE TO DOWNLOAD MLG v6 GAME TYPES



Here is information on Version 6 of MLG's Halo 3 Maps, Settings, and Game Types. Below you will find the official Maps for each Game Type. Note that only CTF on Narrows, CTF on Onslaught, and CTF on The Pit are map-specific, the rest of the Game Types (Team Slayer, Oddball and King of the Hill) work for all MLG Maps. Read below for more additional details about downloading the Maps and changes that were made for v6. We are happy to introduce MLG Lockdown. MLG Lockdown is a symmetrical, 2-base Map forged in Foundry.


All Games Multi Flag
Primary Weapon = Battle Rifle Onslaught
Custom Powerup Traits, Duration = 3 Seconds Narrows
Custom Powerup Traits, Damage Resistance = Invulnerable The Pit
Custom Powerup Traits, Shield Multiplier = 3X Overshields
Custom Powerup Traits, Shield Recharge Rate = 200% Team King
Custom Powerup Traits, Player Speed = Unchanged Construct
Shield Recharge Rate = 90%
Damage Modifier = 110% Team Oddball
Player Speed = 110% Guardian
Motion Tracker Mode = Off Lockdown
Suicide Penalty = None
Betrayal Penalty = None Team Slayer
Team Changing = Not Allowed Amplified
Construct
GB CTF Nar v6 Guardian
Sudden Death = 30 Seconds Narrows
Flag At Home to Score = Enabled The Pit
Flag Return Time = 3 Seconds
Flag Reset Time = 15 Seconds
Flag Carrier Traits, Damage Modifier = 50%
Time Limit = 15 Minutes
GB CTF Ons v6
Captures to Win = 5
Sudden Death = 30 Seconds
Flag At Home to Score = Enabled
Flag Return Time = 3 Seconds
Flag Reset Time = 15 Seconds
Flag Carrier Traits, Damage Modifier = 50%
Time Limit = 15 Minutes
GB CTF Pit v6
Sudden Death = 30 Seconds
Flag Return Time = Disabled
Flag Reset Time = 15 Seconds
Flag Carrier Traits, Damage Modifier = 50%
Time Limit = 15 Minutes
MLG Ball v6
Score to Win = 250
Ball Carrier Traits, Damage Modifier = 50%
Time Limit = 15 Minutes
MLG CTF Nar v6
Flag At Home to Score = Enabled
Flag Return Time = 3 Seconds
Flag Reset Time = 15 Seconds
Flag Carrier Traits, Damage Modifier = 50%
Time Limit = 30 Minutes
MLG CTF Ons v6
Captures to Win = 5
Flag At Home to Score = Enabled
Flag Return Time = 3 Seconds
Flag Reset Time = 15 Seconds
Flag Carrier Traits, Damage Modifier = 50%
Time Limit = 30 Minutes
MLG CTF Pit v6
Flag Return Time = Disabled
Flag Reset Time = 15 Seconds
Flag Carrier Traits, Damage Modifier = 50%
Time Limit = 30 Minutes
MLG King v6
Score to Win = 250
Hill Movement = 2 Minutes
Hill Movement Order = Sequence
Time Limit = 15 Minutes
Respawn Time = 10 Seconds
MLG TS v6
Time Limit = 15 Minutes
Vehicle Set = No Vehicles



What follows is a detailed description of how to download the new Maps and the changes we made moving from version 5 to version 6:

How to Download

To download Halo 3 files you do NOT need to be friends with the person who made them. All you need to do is go to Bungie.net, sign in (the same email under which your Halo 3 gamertag is registered) and download from that person's file share. The next time you sign into Halo 3, the game will automatically download them.

All MLG Halo 3 Game Types from now on will be under the gamertag “MLG Gametypes.” To download the version 6 Game Types go to MLG Gametypes’ Fileshare and click on the “Download to Halo 3” links for each of the Maps and Game Variants. Each time you click on a “Download to Halo 3” link, Bungie.net will tell you that the download has been queued. The next time you sign into Halo 3, you will download the files.

PLEASE NOTE: Bungie.net/Halo 3 limit your download queue to eight (8) at a time. Therefore, when you are downloading the MLG Game Types, Maps and Settings, you will need to queue up the first eight, then turn on Halo 3, let them download automatically (which clears your queue), and then go back to bungie.net and put the remainder of the files in queue.

Version 6 Changes

All Maps

The overall settings were unchanged from v5 to v6. One Gametype was added to the rotation: Team Oddball Lockdown. In addition, Team King The Pit was removed from the Game Type rotation.

Some minor modifications have been made to several of the maps. The only major change in an existing map is the addition of the Custom Powerup to Construct (details below). The Custom Powerup appears in both Team Slayer and Team King game variants on that map.

Slight modifications were made to the spawns on each Map.

Guardian
-Mauler on 150sec Drop Spawn

Narrows
-Fixed Frag Grenade issue so that they will spawn every 30 seconds regardless of how many are on the map
-Fixed certain spawn points that were being blocked by map geometry
-Rockets drop farther making it more difficult to 'dirty' the weapon timer

Pit
-Completely remade on Pit Stop to prevent people from entering the attics
-2 ledges created inside sword room to balance the ledge that already existed on blue side
-Crate added in corner of red courtyard to balance the object in blue courtyard
-Indicators added above the bases to indicate red and blue sides
-Rockets drop farther making it more difficult to 'dirty' the weapon timer

Onslaught
-Adjusted barrier on top B that was slightly out of place and creating extra cover

Amplified
-No Changes

Construct
-Custom Power-up spawns at default missile pod spawn every 120sec. It does not appear at the beginning of the game and will first spawn at 13:00 game time
-Rockets drop farther making it more difficult to 'dirty' the weapon timer

Lockdown
-Creators: Nexn and Kronic Smoke
-No power-ups or power weapons
-1 Carbine
-4 Plasma Grenades



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