MLG Halo 3 Gametypes v6 Released
By Lies | Published: February 13, 2009 7:41pm EST
MLG Releases v6 of Halo 3 GametypesClick Here to Download v6 of the MLG Official Halo 3 GametypesThese are the Game Types, Maps, and Settings that will be used in the Halo 3 Meadowland Events as well as the Meadowlands Online Qualifier Playoff Bracket. The Round-by-Round Gametypes for both the Open Bracket and Championship Bracket at Meadowlands will be released on March 2nd.Players currently competing in the Halo 3 Online Qualifier should expect to see what Game Types will be played in each Round of the Online Qualifier Playoff Brackets today. Another important change to note is that Multi Flag - The Pit and Multi Flag - Narrows will replace Team King - The Pit and Team King - Construct in the Halo 3 Open Bracket. Version 6 ChangesAll Maps The overall settings were unchanged from v5 to v6. One Gametype was added to the rotation: Team Oddball Lockdown. In addition, Team King The Pit was removed from the Game Type rotation. Some minor modifications have been made to several of the maps. The only major change in an existing map is the addition of the Custom Powerup to Construct (details below). The Custom Powerup appears in both Team Slayer and Team King game variants on that map. Slight modifications were made to the spawns on each Map. Guardian -Mauler on 150sec Drop Spawn Narrows -Fixed Frag Grenade issue so that they will spawn every 30 seconds regardless of how many are on the map -Fixed certain spawn points that were being blocked by map geometry -Rockets drop farther making it more difficult to 'dirty' the weapon timer Pit -Completely remade on Pit Stop to prevent people from entering the attics -2 ledges created inside sword room to balance the ledge that already existed on blue side -Crate added in corner of red courtyard to balance the object in blue courtyard -Indicators added above the bases to indicate red and blue sides -Rockets drop farther making it more difficult to 'dirty' the weapon timer Onslaught -Adjusted barrier on top B that was slightly out of place and creating extra cover Amplified -No Changes Construct -Custom Power-up spawns at default missile pod spawn every 120sec. It does not appear at the beginning of the game and will first spawn at 13:00 game time -Rockets drop farther making it more difficult to 'dirty' the weapon timer Lockdown -Creators: Nexn and Kronic Smoke -No power-ups or power weapons -1 Carbine -4 Plasma Grenades |



