Western Conference Major
Pool Play Game Types
Round 1
Game 1 - Team Slayer - Backwash
Game 2 - CTF Classic - Midship
Game 3 - Team Slayer - Beaver Creek
Round 2
Game 1 - Team Slayer - Warlock
Game 2 - CTF Classic - Sanctuary
Game 3 - Team Slayer - Ivory Tower
Round 3
Game 1 - Team Slayer - Sanctuary
Game 2 - CTF Classic - Beaver Creek
Game 3 - Team Slayer - Midship
Round 4
Game 1 - Team Slayer - Elongation
Game 2 - CTF Classic - Warlock
Game 3 - Team Slayer - Lockout
Championship Bracket Game Types
Winners Bracket
Round 1
Game 1 - CTF Classic - Beaver Creek
Game 2 - Team Slayer - Sanctuary
Game 3 - Team Ball - Warlock
Game 4 - CTF Classic - Midship
Game 5 - Team Slayer - Lockout
Round 2
Game 1 - Neutral Bomb - Midship
Game 2 - Team Slayer - Beaver Creek
Game 3 - CTF Classic - Elongation
Game 4 - Team King - Lockout
Game 5 - Team Slayer - Warlock
Round 3
Game 1 - CTF Classic - Sanctuary
Game 2 - Team Slayer - Midship
Game 3 - Team Ball - Warlock
Game 4 - CTF Classic - Midship
Game 5 - Team Slayer - Lockout
Round 4
Game 1 - Team King - Lockout
Game 2 - Team Slayer - Sanctuary
Game 3 - CTF Classic - Beaver Creek
Game 4 - Team Ball - Midship
Game 5 - Team Slayer - Backwash
Round 5-Winners Bracket Finals
Game 1 - CTF Classic - Elongation
Game 2 - Team Slayer - Lockout
Game 3 - Team Ball - Warlock
Game 4 - CTF Classic - Midship
Game 5 - Team Slayer - Ivory Tower
Round 6-Championship Match
Game 1 - Team King - Lockout
Game 2 - Team Slayer - Sanctuary
Game 3 - CTF Classic - Warlock
Game 4 - Team Ball - Midship
Game 5 - Team Slayer - Beaver Creek
Tiebreaker Game
Game 1 - Team Slayer - Midship
Losers Bracket
Round 1
Game 1 - Neutral Bomb - Midship
Game 2 - Team Slayer - Beaver Creek
Game 3 - CTF Classic - Elongation
Game 4 - Team King - Lockout
Game 5 - Team Slayer - Midship
Round 2
Game 1 - CTF Classic - Sanctuary
Game 2 - Team Slayer - Lockout
Game 3 - Team Ball - Warlock
Game 4 - CTF Classic - Midship
Game 5 - Team Slayer - Elongation
Round 3
Game 1 - CTF Classic - Elongation
Game 2 - Team Slayer - Ivory Tower
Game 3 - Team Ball - Lockout
Game 4 - CTF Classic - Warlock
Game 5 - Team Slayer - Midship
Round 4
Game 1 - Team King - Lockout
Game 2 - Team Slayer - Sanctuary
Game 3 - CTF Classic - Beaver Creek
Game 4 - Team Ball - Midship
Game 5 - Team Slayer - Backwash
Round 5
Game 1 - CTF Classic - Warlock
Game 2 - Team Slayer - Elongation
Game 3 - Team Ball - Midship
Game 4 - CTF Classic - Sanctuary
Game 5 - Team Slayer - Beaver Creek
Round 6
Game 1 - Team Ball - Lockout
Game 2 - Team Slayer - Backwash
Game 3 - CTF Classic - Beaver Creek
Game 4 - Neutral Bomb - Midship
Game 5 - Team Slayer - Warlock
Round 7
Game 1 - CTF Classic - Elongation
Game 2 - Team Slayer - Lockout
Game 3 - Team Ball - Warlock
Game 4 - CTF Classic - Midship
Game 5 - Team Slayer - Ivory Tower
Round 8-Losers Bracket Finals
Game 1 - Neutral Bomb - Midship
Game 2 - Team Slayer - Warlock
Game 3 - CTF Classic - Sanctuary
Game 4 - Team Ball - Lockout
Game 5 - Team Slayer - Elongation
Tiebreaker Game
Game 1 - Team Slayer - Ivory Tower
Settings (Pool Play and Championship Bracket)
*The settings listed are those that are not default for the specific game type. To construct an MLG game type, edit from the default game type (Team Slayer, Team King, Team Ball, CTF Classic, or Neutral Bomb) using the settings listed below.
All Games
1. Resolve Ties = Off
2. Suicide Penalty = 10 Seconds
3. Motion Sensor = Off
4. Team Changing = Off
5. Respawn Time Modifier = None
Team Slayer (Midship, Lockout, Ivory Tower, Elongation)
1. Round Time Limit = 20 Minutes
2. Starting Weapon = Battle Rifle
Team Slayer Backwash
1. Round Time Limit = 20 Minutes
2. Starting Weapon = Battle Rifle
3. Weapons on Map = Rifles
Team Slayer Sanctuary
1. Round Time Limit = 20 Minutes
2. Starting Weapon = Sniper Rifle
3. Secondary Weapon = Battle Rifle
4. Weapons on Map = Sniping
Team Slayer Beaver Creek
1. Round Time Limit = 20 Minutes
2. Starting Weapon = Battle Rifle
3. Weapon Respawn Time = Double Time
Team Slayer Warlock
1. Round Time Limit = 20 Minutes
2. Starting Weapon = Battle Rifle
3. Weapons on Map = Covenant
4. Weapon Respawn Time = Double Time
Team King
1. Score to Win Round = 5 Minutes
2. Round Time Limit = 20 Minutes
3. Moving Hill = 2 Minutes
4. Starting Weapon = Battle Rifle
Team Ball
1. Score to Win Round = 5 Minutes
2. Round Time Limit = 20 Minutes
3. Starting Weapon = Battle Rifle
CTF Classic Beaver Creek & Elongation
1. Round Time Limit = 30 Minutes
2. Flag Reset Time = 15 Seconds
3. Flag Indicator = Off
4. Starting Weapon = Battle Rifle
CTF Classic Midship & Warlock
1. Score to Win Round = 5
2. Round Time Limit = 30 Minutes
3. Flag Reset Time = 15 Seconds
4. Flag Indicator = Off
5. Starting Weapon = Battle Rifle
CTF Classic Sanctuary
1. Round Time Limit = 30 Minutes
2. Flag Touch Return = Off
3. Flag Reset Time = 10 Seconds
4. Flag Indicator = Off
5. Starting Weapon = Battle Rifle
Neutral Bomb
1. Number of Rounds = 1 Round
2. Score to Win Round = 3
3. Round Time Limit = 20 Minutes
4. Sudden Death = Off
5. Bomb Arm Time = 5 Seconds
6. Starting Weapon = Battle Rifle
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