FearItself Shows You How to Scare Guardian Team Slayer Opponents
By jokr | Published: April 23, 2008 12:40pm EST
![]() 10:12 – Down by five kills when their opponent only needs three for the win, Fear manages to sneak away with the sniper. He positions himself on Elbow and baits the Camo. Although the initial shot doesn’t pay off and, overeager and not fully camouflaged, Mackeo is a predictable kill a few moments later. Fear chooses to play conservatively and only look for the easy shots. This tactic pays off as Victory, unaware Fear is the one sniping, tries to engage him in a Battle Rifle fight and gets sniped. Changing his position slightly, Fear grabs a nasty jumping headshot on Roy. 11:38 - At this point it’s clear that someone on TD called out an Agency rush on Snipe 1, so both Hysteria and Fear make that kill a priority in order to protect their sniper. Lowkin manages to fend of his precarious Camo position for a kill and TD grabs their first lead of the game with two kills left. After fending off another solo, unsuccessful rush on Sniper Tower by the Agency and with one or two kills left in the game, the Agency chooses not to peak out and engages only their Battle Rifle opponents. Noticing he’s not getting any opportunities from Sniper Tower, Fear moves to Green in order to get a different angle on his opposition. The move pays off and, from a semi concealed position at Mid Green, FearItSelf picks up the last kill of the game. Points to Raise your Team Guardian Game: When holding the Sniper half of the map, make sure to leave someone at Green to prevent a rush from Elbow (1:30). When the game is close and at a stalemate, switch your position around to catch your opponents off guard (11:38). Try and draw fire to yourself to create an opening for your teammates (2:00). Wait for your teammates to respawn or move into position so you can perform an organized attack (00:30). If you’re near your opponents and they are unaware of you, sometimes it’s better to take your time and attack them at a different angle than the rest of your team (8:16). Tell your teammates if you see they are about to be rushed (11:38). Points to Raise your Individual Guardian Game: Sometimes hiding in plain sight is the best tactic; wait for your Active Camo to fully engage at the Camo Platform (8:16). Use the Wall Extensions in Snipe 1 and Explosive Hallway for cover during Battle Rifle Fights (6:42, 2:58). Bait an empty Top Green while grenading Blue Door for an easy kill (Start). Learn the Grenade Throw from Elbow to Camo (5:00). Learn the Grenade Throw from Snipe 1 that hits the Green Side of Under Glass (2:43). When you’re being rushed from Elbow, watch Elbow door from the Snipe Ramp, not Snipe 2 (3:40). Be aware of your surroundings, if there are Fusion Cores around you, clear them out first or use them to kill your opponents (2:58). When fighting someone at Blue Door from Green, engage them from a more protected Mid Green rather than the exposed Top Green (11:38). Be aware of places you can hide to recharge your shields (Behind the Snipe 1 Wall Extensions or on the Under Glass Ledges) (6:42). |




