View Full Version : Halo 3 Flamethrower and Firebomb
J3TTY
08-11-2007, 11:52 AM
http://xbox360.ign.com/articles/812/812177p1.html
Pictures/Details of the flamethrower and firebomb, available in both single player and multiplayer.
Edit: Firebomb = 4th Grenade Type
Ubility
08-11-2007, 11:57 AM
This game is going mad.....:banghead:
FreakinDoM
08-11-2007, 12:03 PM
Firebomb looks like it will be more of a power weapon than the flamethrower.
lXFlSideStep
08-11-2007, 12:30 PM
sounds strange but cool at the same time i guess. (But think of how cool it would be to make a flag cap after running through the flame, can someone say another use for the video sharing?)
Drewberto24
08-11-2007, 12:43 PM
they both seem cool and dumb at the same time. During a real game the flamethrower seems stupid to me but when you in a custom match it would be a blast
Allurex
08-11-2007, 01:56 PM
Halo 3 makes me want to kill myself.
i cut u up
08-11-2007, 02:24 PM
Its not like it matters how much stupid s#*$ they put into the game we can just take it out with the forge and make the map fine. Im really happy they put it in just for the fact that its soo kick a$$ and it will be fun to mess with in Customs no doubt.
Cursed Lemon
08-11-2007, 02:44 PM
Its not like it matters how much stupid s#*$ they put into the game we can just take it out with the forge and make the map fine.
We hope...
Fragzilla88
08-11-2007, 03:05 PM
Halo 3 makes me want to kill myself.
Its just another horrible weapon for idiots to carry around, it will just end up meaning easy kills in MM and most likely non-existent in serious custom games because of Forge.
ALIENwolve
08-11-2007, 03:10 PM
Its just another horrible weapon for idiots to carry around, it will just end up meaning easy kills in MM and most likely non-existent in serious custom games because of Forge.Or it's a weapon so powerful that you need to be slowed down to use it... Like the machine gun turrets of awesomeness.
ReazoN
08-11-2007, 03:12 PM
LoL at flamethrower.
Reanimated
08-11-2007, 03:15 PM
i doubt the flamethrower will be used in competative gameplay but the firebombs seem like a interesting new addition to the arsenal
iTrendZ
08-11-2007, 03:19 PM
it sounds pretty cool but the flamethrower seems a little cheap unless ur out on a custom game bored as hell.
the fire bomb sounds fun to just throw at people and watch them burn to death :D it should be interesting
Cursed Lemon
08-11-2007, 04:31 PM
Or it's a weapon so powerful that you need to be slowed down to use it... Like the machine gun turrets of awesomeness.
Which is humorous considering the missile pod is completely and totally useless in a competitive setting.
ALIENwolve
08-11-2007, 04:34 PM
Which is humorous considering the missile pod is completely and totally useless in a competitive setting.Due to the lack of vehicles, ja.
Hitzel_89
08-11-2007, 06:00 PM
In Halo 1 I always would throw Plasmas behind me as I ran away from people because the fuse time was so long. It looks like these napalms are gonna serve that purpose even better.
And for everyone who thinks they're going to be overpowered... it only burns for under five seconds. It's not really that powerfull, it's only a deterrent from walking into the fire for a few seconds. It's just enough to find cover or set your friend up for a kill. Seems balanced to me...
FreakinDoM
08-11-2007, 06:09 PM
I can see the firebomb making it into mlg but the flamethrower:-| not so much.
Cursed Lemon
08-11-2007, 07:03 PM
In Halo 1 I always would throw Plasmas behind me as I ran away from people because the fuse time was so long. It looks like these napalms are gonna serve that purpose even better.
And for everyone who thinks they're going to be overpowered... it only burns for under five seconds. It's not really that powerfull, it's only a deterrent from walking into the fire for a few seconds. It's just enough to find cover or set your friend up for a kill. Seems balanced to me...
You'll need to explain to me how this is going to cultivate a battle of skill. Because it doesn't. It's pretty much another run-like-a-b!tch item just like Halo 2 nades were. If you want this crud in MM then I'm down for that but don't ever try to tell me that a firebomb in Halo is anywhere near relevant.
Esi Clickedgore
08-11-2007, 07:08 PM
If this can be used to burn coagulation, then i like it.
Reanimated
08-11-2007, 07:13 PM
You'll need to explain to me how this is going to cultivate a battle of skill. Because it doesn't. It's pretty much another run-like-a-b!tch item just like Halo 2 nades were. If you want this crud in MM then I'm down for that but don't ever try to tell me that a firebomb in Halo is anywhere near relevant.
it wont cultivate a battle of skill, its something they added that they thought would make the game more interesting.
its like arguing that the rockets shouldn't be in halo because they don't take skill to use, but they do add to the gameplay.
their making this game even gayer and gayer for noobs. Just like in h2 with the noob combo. Except this is going to have 100 more noob guns ^_^
Brainless
08-11-2007, 08:43 PM
i dont care what they put in the game......lets just try not to weapon glitch this time around, see what happens. :)
Reanimated
08-11-2007, 09:05 PM
their making this game even gayer and gayer for noobs. Just like in h2 with the noob combo. Except this is going to have 100 more noob guns ^_^
are pros noobs because they use a so called "noob combo" or if they use power weapons
J3TTY
08-11-2007, 11:05 PM
I think the competitiveness of the game depends on the maps released more than these "add ons".
Hitzel_89
08-12-2007, 12:16 AM
You'll need to explain to me how this is going to cultivate a battle of skill. Because it doesn't. It's pretty much another run-like-a-b!tch item just like Halo 2 nades were. If you want this crud in MM then I'm down for that but don't ever try to tell me that a firebomb in Halo is anywhere near relevant.
Just because it's called a firebomb doesn't mean it's a noob weapon. Unless the fire's damage itself is overpowered, all it'll do is act as a deterrent from walking into it. Think of it like flashbangs or smokes in a game like Counter Strike. They don't take away from the skill factor, they just stop people from camping in certain areas.
Beezle212
08-12-2007, 12:28 AM
I still want to see both of these things in action before I say anything definite. Though the premise of the firebomb is still pretty cool.
Sentry
08-12-2007, 01:46 AM
As the text indicated, these weapons seem to be more tactical than just running and burning **** up.
You can use it as a deterrence, and the bombs create walls of fire. Seems like you can do a lot of skillful things, maybe even to help with team objectives.
Bibleman
08-12-2007, 05:01 AM
Halo 3 makes me want to kill myself.
and halo 2 doesn't???????
Halo 2 is as bad as it gets.
Beezle212
08-12-2007, 05:10 AM
and halo 2 doesn't???????
Halo 2 is as bad as it gets.
Seriously, even after the BETA of H3 people realized how sloppy and broken H2's multiplayer was in comparison
Pyroteq
08-12-2007, 06:07 AM
Halo 1:
Pistol
Assault Rifle
Plasma Pistol
Plasma Rifle
Needler
Rocket Launcher
Sniper Rifle
Shotgun
Frag Grenade
Plasma Grenader
Halo 2:
Battle Rifle
Submachine Gun
Plasma Pistol
Plasma Rifle
Sniper Rifle
Beam Rifle
Rocket Launcher
Shotgun
Sword
Brute Plasma Rifle
Needler
Pistol
Brute Shot
Carbine
Frag Grenade
Plasma Grenade
Halo 3:
Assault Rifle
Submachine Gun
Plasma Rifle
Mauler
Plasma Pistol
Brute Shot
Needler
Shotgun
Sword
Sniper Rifle
Beam Rifle
Brute Spiker
Carbine
Rocket Launcher
Flame Thrower
Battle Rifle
Spartan Laser
Gravity Hammer
Chaingun
Missile Pod
Frag Grenade
Plasma Grenade
Spike Grenade
Napalm Grenade
Portable Grav Lift
Bubble Shield
Power Drainer
Trip Mine
-------
Am I the only person who see's a problem with this?
I've probably missed a weapon or two as well =/
sariN
08-12-2007, 11:36 AM
I think that sometimes you all forget that in order to grow, a game has to target casual players. They get drawn in by the number of weapons and maps. The level of customization in Halo 3 will allow us to custom-tailor gametypes to suit competitive play. I really don't see why so many of you are worried.
Thor_
08-12-2007, 12:00 PM
People are so damn narrow minded. Whats so wrong with more guns? honestly.
Feraud
08-12-2007, 12:03 PM
Halo 1:
Am I the only person who see's a problem with this?
I've probably missed a weapon or two as well =/
Well, with the massive amount of customization that will be available in Halo 3, what exactly is your problem with this? With all the features in the game that will be beneficial to MLG I can't believe you guys are still *****ing but hey, that's what you guys do best.
GunRanger
08-12-2007, 12:08 PM
Am I the only person who see's a problem with this?
I've probably missed a weapon or two as well =/
whats the problem?
also the maps are more important than these weapons. i honestly dont care bout these weapons they will be fun to use but i doubt they wil be in customs. that of course depnds on how they play. i thought the bubble shield was gonnna be an awful idea but it wasnt and played well
Unbreakable487
08-12-2007, 12:24 PM
People are so damn narrow minded. Whats so wrong with more guns? honestly.
seriously. and why does everyone keep bashing h3 before they've even played it? omg, I played the beta, so I know how halo 3 will be!
and you also have to think about bungie. they want each game to be kinda different. they dont want to make a halo 1.5. they want to make their games somewhat different
Hitzel_89
08-12-2007, 12:34 PM
That weapons that were actually used in MLG:
Power weapons Underlined
Halo 1:
(8 weapons + 2 Grenades)
Pistol
Assault Rifle
Plasma Pistol
Plasma Rifle
Needler
Shotgun
Sniper Rifle
Rocket Launcher
Frag Grenade
Plasma Grenade
Halo 2:
(6 weapons + 2 Grenades)
Battle Rifle
Carbine
Shotgun
Sniper Rifle
Sword
Rocket Launcher
Frag Grenade
Plasma Grenade
Halo 3 (I'm guessing here):
(11 Weapons + 4 grenades)
Battle Rifle
Assault Rifle
Carbine
Brute Shot
Shotgun
Plasma Pistol
Needler
Sniper Rifle
Sword
Rocket Launcher
Spartan Laser
Frag Grenade
Plasma Grenade
Spike Grenade
Napalm Grenade
Fixed this for you.
I didn't count equipment for Halo 3 since there's probably going to be one or two per map, if they are even on a map, and they'll just be like an OS or Invis.
The amount of weapons in H3 is misleading. Since 6+ of those are power weapons and a few of those may not make it to competitive play, you won't be seeing all of them on the map at the same time. The amount of grenades is misleading, too, since you cna only hold 8 total, just like in Halo 1 and 2. In the end, the amount of weapons in play won't be anything special.
Allurex
08-12-2007, 01:20 PM
Halo 3 makes me want to kill myself.
LOL at getting -rep on this post.
Cursed Lemon
08-12-2007, 02:44 PM
Just because it's called a firebomb doesn't mean it's a noob weapon. Unless the fire's damage itself is overpowered, all it'll do is act as a deterrent from walking into it. Think of it like flashbangs or smokes in a game like Counter Strike. They don't take away from the skill factor, they just stop people from camping in certain areas.
Noooo...what they DO is prevent a person from finishing a well-deserved kill. Kind of like the BXR and Halo 2's glitchy melees. In Halo 1, you couldn't run away from death like a little coward.
GunRanger
08-12-2007, 03:18 PM
so u shud hate the grav lift and the bubble shield too.
plus with the grenade im sure you can still see the person and shoot through it but you cant run through and chase them
Cursed Lemon
08-12-2007, 04:37 PM
so u shud hate the grav lift and the bubble shield too.
plus with the grenade im sure you can still see the person and shoot through it but you cant run through and chase them
The grav lift never gets you out of annoying situations unless you just HAPPEN to be near one. That's like saying "corners are for noobs".
...Which is ALSO true in Halo 2 and now Halo 3. Of course, what am I saying here...apparently Bungie has this huge fascination with wide open levels, so the firebomb grenade is going to be next to useless anyway.
Hitzel_89
08-12-2007, 05:37 PM
Lemon, he meant the grav lift equipment, as in, throwing it down to jump away from someone who's shooting at you.
Anyway, in Halo 2, the person who gets the first shot in has a much bigger advantage than the person who shoots first in Halo 1. In H1, if you react fast enough and have good aim, you can kill someone who started shooting you first. You can't do that in H2. You need to get away. If you start shooting at someone near cover and he gets away, it's not a well-deserved kill you just lost. You were just being aggressive. Same thing goes for getting BXR'd by someone you were running after.
Assas1nzero
08-12-2007, 08:35 PM
Lets just let Bungie put what they want in and make thier game. Lets start with everything in the game and then we can just forge what we dont want in MLG.
Adreniline2k
08-13-2007, 12:00 AM
You guys are so narrow minded. This makes the game so much more strategic, I mean, that will count as a power object. This will make strategy form on a whole new level, deploying a bubble shield for you and your teammate since the other opponent has a rocket launcher, or something. Come on. Grav Lift by the base so the flag guy can fly right onto the spawn. Trip mine right next to your flag so if someone goes for it they are dead.
Pyroteq
08-13-2007, 06:07 AM
Can anyone imagine the napalm grenade being used on spawn points? It would be ridiculous.
People are so damn narrow minded. Whats so wrong with more guns? honestly.
None of them bring anything new to the gameplay. New guns would be cool if they didn't all do the same damn thing. 2 Snipers, 2 Rifles, 2 Shotguns, etc. Look at the weapons in UT2K4 - There's quite a lot but they all have their own features.
GunRanger
08-13-2007, 06:14 AM
But even thoughg they are the same type of weapon theyre different and have advantages and disadvantages.
sniper- shoots 4 shots w.o overheating
beam fires faster but it can overheat and no reloading involved
carbine- shoots faster than the br, lower clip count,
br- more accurate, larger clip
etc.
Adreniline2k
08-13-2007, 12:38 PM
But even thoughg they are the same type of weapon theyre different and have advantages and disadvantages.
sniper- shoots 4 shots w.o overheating
beam fires faster but it can overheat and no reloading involved
carbine- shoots faster than the br, lower clip count,
br- more accurate, larger clip
etc.
I don't think BR is more accurate when it's close range, I always out kill someone in H3 when I had a carbine
Digity
08-13-2007, 03:51 PM
I cant beleive all the Halo 3 bashers out there. Dont play it if you think its going to suck or dont use the new weapons and just shut up. People are reatrded.
-ShWakUp-
08-13-2007, 04:28 PM
Halo 3 makes me want to kill myself.
Yea it doessssssssssss :sick:
xX 1 By 1
08-13-2007, 04:37 PM
im interested to know if this bombs are more like molotovs where if i throw it on the wall the fire is gonna spill down the wall or is this firebomb thing gonna bounce of the wall like a frag nade and then hit the ground wait a sec and then explode. like is there a timer after impact with something is it just gonna explode on impact.
Another thing is maybe there willl be a medal for throwing these at other players and catching them on fire.
Man i could see it now me throwing it at someone and seeing them run around on fire lol
lXFlSideStep
08-13-2007, 04:51 PM
I cant beleive all the Halo 3 bashers out there. Dont play it if you think its going to suck or dont use the new weapons and just shut up. People are reatrded.
That really should apply to every game.
If you think its going to suck then dont play it, but then dont get mad cuz instead you bought the 200th anniversery edition of Pac man for 50 bucks and you were dissatisfied.
On another note,
I think that these new weapons and equipment will really bring out new styles and strategys in the game, and like many have said, if it gets to bad, then use forge and edit it out.
I forget who said it but someone said lets try going with out glitches this time.
Honestly, we really should. Im not saying that im tired of it, but lets play the game without BXRs or double shots or double beat downs or whatever.
If you find a glitch, PLEASE dont go crazy and message everyone you know to join your party so you can show them the automatic sniper rifle auto aim abuse glitch (obviously just a joke on the name.-asraaag would be initials for it-) but
Lastly Like walshy has said, halo 1 was mostly about individual skill, but halo 2 involves more teamwork and skill. What bungie is doing is adding more things to broaden the ways to change how you play what you do when you play and how the game will work.
Anyways,
Lets wait for the game to come out before we start judging it shall we?
Irraversal
08-13-2007, 06:50 PM
lol I remember the flamethrower back when I played H1:CE on the computer. It was nearly impossible to kill anyone with it because the ranged sucked so much (unless you were inside someones base but it wouldnt matter cuz the damage is horrible)
lXFlSideStep
08-13-2007, 09:32 PM
lol I remember the flamethrower back when I played H1:CE on the computer. It was nearly impossible to kill anyone with it because the ranged sucked so much (unless you were inside someones base but it wouldnt matter cuz the damage is horrible)
Yeah its probably like the needler in h2, just a noob weapon that people will mess around with =)
ALIENwolve
08-13-2007, 09:40 PM
Yeah its probably like the needler in h2, just a noob weapon that people will mess around with =)Or they will take note of how poorly it functioned in the first game and fix that...
Pyroteq
08-14-2007, 02:28 AM
But even thoughg they are the same type of weapon theyre different and have advantages and disadvantages.
sniper- shoots 4 shots w.o overheating
beam fires faster but it can overheat and no reloading involved
carbine- shoots faster than the br, lower clip count,
br- more accurate, larger clip
etc.
That hardly classifies it as a different weapon.
Lets look at Halo 1 weapons.
Every weapon was completely different, no weapon acted the same.
Now in Halo 2 they TAKE AWAY what makes the plasma weapons unique (stun) just so you can hold 2 weapons at once. Now in Halo 3 they do the same thing. The dual wield weapons are crap unless you're holding 2 of them at once - How the hell is that, in any way, shape or form balanced?
I'd rather have 10 unique weapons than 50 weapons which all do the same thing.
I cant beleive all the Halo 3 bashers out there. Dont play it if you think its going to suck or dont use the new weapons and just shut up. People are reatrded.
This kid didn't play Halo 1. Yes, I won't use the Sword because I think it's *** and let everyone else kill me with it! That's an awesome idea man!
(Everyone remember the good old days back after Halo 2 came out and half the new members were referred to as Bungie kids? Yeah, I think those days are starting to come back...)
lol I remember the flamethrower back when I played H1:CE on the computer. It was nearly impossible to kill anyone with it because the ranged sucked so much (unless you were inside someones base but it wouldnt matter cuz the damage is horrible)
Are you serious? The flame thrower in Halo PC was probably the quickest way to get a close range kill in the game. Not only that but it lagged the hell out of online games, the frame rate suffered and when someone was shooting you with it you couldn't see s***.
GunRanger
08-14-2007, 03:35 AM
nvm
have fun in h3 which im sure you will say you wont have
lXFlSideStep
08-14-2007, 08:42 AM
[QUOTE=Pyroteq]
This kid didn't play Halo 1. Yes, I won't use the Sword because I think it's *** and let everyone else kill me with it! That's an awesome idea man!
QUOTE]
I played h1 for a while and I can agree with what your sayin about sword being *** ( BAD IDEA BUNGIE )
But what your doing is twisting someones words around and making his meaning soooo much different then what was intended.
We all know the sword is ***. Thats a small part of the game that is *** (including button glitches and other stupid crap)
What he is saying is dont play the game if the whole thing is ***, not just one part like you were saying.
lXFlSideStep
08-14-2007, 08:43 AM
nvm
have fun in h3 which im sure you will say you wont have
Just like H2.
Everyone says they hate it, But they always come back for more =)
Digity
08-15-2007, 04:21 PM
[ This kid didn't play Halo 1. Yes, I won't use the Sword because I think it's *** and let everyone else kill me with it! That's an awesome idea man!
(Everyone remember the good old days back after Halo 2 came out and half the new members were referred to as Bungie kids? Yeah, I think those days are starting to come back...) [quote=Pyroteq]
Dude you sound like a fat guy who is mad at the world, because no one shares your narrow minded views on the godly created game that is Halo 1. If your trying to prove Halo 1 is so much better go do it in a Halo V. Halo 2 V Halo 3 thread.
Anywaise, the fire nades are going to kick ass.
I wasn't the best at Halo 1 by any means but I did lan 4v4 for about 2 years at least once a month. Suck it.
Cougar2k9
08-15-2007, 04:50 PM
it better melt the snow on snowbound...
jay_em113
08-17-2007, 02:03 AM
Just like H2.
Everyone says they hate it, But they always come back for more =)
Not true at all. I have not played Halo 2 in over 2 years because it just flat out sucks. I know there are countless others like me. The ONLY reasons Halo 2 is as popular as it is still is because (1) MLG supports it, (2) It's on XBL, and (3) Lack of a better shooter on XBL.......that is, until Shadowrun came along.
Lets look at Halo 1 weapons.
Every weapon was completely different, no weapon acted the same.
Now in Halo 2 they TAKE AWAY what makes the plasma weapons unique (stun) just so you can hold 2 weapons at once. Now in Halo 3 they do the same thing. The dual wield weapons are crap unless you're holding 2 of them at once - How the hell is that, in any way, shape or form balanced?
I'd rather have 10 unique weapons than 50 weapons which all do the same thing.
I couldn't of said it better myself. Pyro is dead on about the addition of all the weapons being crap. All it does is add to making the task of Bungie balancing all the weapons that much more difficult. They should have 8-10 weapons which are all amazing and have their own situational uses.
MadDog2004
08-17-2007, 06:10 PM
you could really camp with the firebombs like in oddball every time the other team rushed throw a few fire bombs at the entrances and let the oddball guy run
Hitzel_89
08-18-2007, 12:33 AM
Then you run out because you can only carry two.
MadDog2004
08-18-2007, 08:21 PM
yeah but if all 3 people camp with them then you got six and you could run for a while then they could go pick up the other teams if they had some or go to where they spawn
lXFlSideStep
08-21-2007, 06:23 PM
Just like H2.
Everyone says they hate it, But they always come back for more =)
I say that and I get flamed and -repped.... awesome...
lXFlSideStep
08-21-2007, 06:26 PM
yeah but if all 3 people camp with them then you got six and you could run for a while then they could go pick up the other teams if they had some or go to where they spawn
Not flaming or makin fun of ya....
If you camped Im sure theyd realize it after a while then take you out, then ball guy then your screwed.
If you do camp and use them Im sure the fire doesnt stop bullets and they will wait for that little cursor in the middle to turn red and then shoot.
I think that they might be used as more of a Improvised and spontaneous use in gameplay, but hey I dont know, we havent gotten to play it yet. Once again.... welll have to wait and see... which sucks....
J3TTY
08-21-2007, 06:55 PM
We should wait until the game is out to see how this affects gameplay.
Hitzel_89
08-21-2007, 07:49 PM
yeah but if all 3 people camp with them then you got six and you could run for a while then they could go pick up the other teams if they had some or go to where they spawnIn the beta, grenades always spawned in pairs. Two firebombs split amount a camping team still adds up to only two bombs. I doubt MLG will be putting piles of them on the maps.
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