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View Full Version : Omg!! forge in action


one2boom
08-24-2007, 06:58 PM
here is a new video of forge being used in action on highground.... it even shows a little bit on how player spawns will be customized

http://www.jeuxvideo.tv/halo-3-video-42440.html

HiPPOO
08-24-2007, 07:09 PM
i just pooped myself from excitement

Peppers
08-24-2007, 07:21 PM
this crap is going to be tight. h3 cant flop for mlg now.

HiPPOO
08-24-2007, 07:27 PM
I could even believe that MLG will side games just for shmits and giggles to see what team can kill their opponents in the wackiest ways

LowFatmilk
08-24-2007, 07:54 PM
It sounded great before hand but seeing it in action... amazing.

GunRanger
08-24-2007, 08:03 PM
llooks great.

-EffectZ-
08-24-2007, 08:47 PM
Thats so sick. I like how they added a fun aspect to it so you can still be playing with people while editing the map.

MDub23
08-24-2007, 09:02 PM
Straight from the Bungie weekly update:

http://www.bungie.net/News/content.aspx?type=topnews&cid=12725

"And speaking of competitive gaming, I am going to give you two examples of Forge, and why it’s going to change the way you play Custom games forever. One is subtle and cruel, the other, not so subtle.

Joe and I were going to play against Luke on Guardian (formerly Jub Jub and known by Luke to himself alone as “Lukeout”) which is probably his “best” map. He really does rule its rarefied roosts. Fearing his cackles, I opened Forge. In thirty seconds I deleted the invisibility power up, the overshield, replaced the Sniper with a Plasma Pistol (insult to injury, old chap) and hid two rocket launchers in some foliage – one for me and one for Joe. I renamed the map subtly to “Guardian.” Complete with that near invisible period. Luke didn’t suspect a thing. He quit after the third rocket to the face. A loss for him, and a victory for humanity and morality.

The second example is more, well, mental. There are antics afoot in Forge, but lest you “break” it on day one, I won’t give you specific examples. Suffice it to say that it’s possible and in fact, easy, to place objects in mid-air. Result? Super Mario Madness with guns.

The mere fact that say, an MLG player can instantly turn their favorite level of Halo 3 (which we haven’t revealed yet, but I am betting money on it) into a pared down, zen-like BR zone with custom-chosen spawns, will be a huge deal. At the opposite end of this extreme will be surreal landscapes created by wildly imaginative hobbyists, with presumably, the end result being that everyone is super happy. Haha, like that would ever happen."

Wiredgear
08-24-2007, 11:03 PM
Nice to see it in action ahead of time. Looks quite amazing, should bring a lot of fun into customs when bored.

Assas1nzero
08-24-2007, 11:06 PM
I love this game! I'm gonna quit Halo 2 right now :)

KrAYz_91
08-24-2007, 11:36 PM
Oooo. Can't wait. 1 more month but it feels like 1 year!!:banghead:

xVxV3ndettA
08-25-2007, 12:46 AM
Wow, that's very interesting. I can already imagine just how much hours people are going to be spending playing on this.

QOTSA
08-25-2007, 04:44 AM
Infinite replay value.

Boomshard
08-25-2007, 11:36 PM
After this game goes live social life as we know it is going to end for well over a million people.

Gallagher06
08-25-2007, 11:55 PM
im going to fail my SR year cause of this game.........but ill have a fun time doing so w/e

ifreshprince
08-26-2007, 03:56 AM
i just pooped myself from excitement
same

AZ3BRA
08-26-2007, 11:36 AM
same
me too.

Mayonayze
08-26-2007, 03:27 PM
awesome. serious.