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TuRk 15
08-26-2007, 12:10 PM
I think either carb and pistol second, br and pistol second, or ar itself cuz it rapes and i **** with it. Those seem like the most balanced choices out there. The smg doesnt seem like an appropriate secondary cuz of the power and ammo count it has. And if the ar is second to the br i dont think any1 would use it but its still an ok idea and id use it i guess

Thor_
08-26-2007, 12:46 PM
There is already a 6 page thread about this... and you posted in it. We dont need another thread.

Pulser
08-26-2007, 12:48 PM
For the 1,000th time... BATTLE RIFLE.

i cut u up
08-26-2007, 09:51 PM
Please dont use the word "cuz" it makes me want to shoot myself....

And why would they change the starting wep. that has been good for a while now eh?

CYRiX
08-26-2007, 10:02 PM
Unless with forge than can make the pistol better it will be BR.

AZ3BRA
08-26-2007, 10:40 PM
BR with AR secondary is my vote.

WMDistraction
08-26-2007, 10:49 PM
Unless they can slap a scope on the pistol, then BR.

Assas1nzero
08-26-2007, 11:00 PM
There is already a 6 page thread about this... and you posted in it. We dont need another thread.


Yes please post there. Where's Allurex? He's usually the one to tell people to post elsewhere lol.

Dagus
08-28-2007, 04:59 PM
i say BR with AR second. heres why, since we know that there will no longer be bxr the BR sucks at close range compared to the AR. no matter how good you aim.

Squirrel
08-28-2007, 05:11 PM
If the carbine didn't sound so ***, I would go with the carbine. Hopefully they fix it for the final release.

x NovaKain x
08-29-2007, 02:44 AM
br ar combo ar for close range melee and nades are good with ar. Tthe br for mid to long range.

TuRk 15
08-30-2007, 11:10 PM
There is already a 6 page thread about this... and you posted in it. We dont need another thread.

No kidding, but people stopped posting and i wanted to see how they responded to my idea. Why else would i make a new thread on same topic?!

TuRk 15
08-30-2007, 11:11 PM
Please dont use the word "cuz" it makes me want to shoot myself....

And why would they change the starting wep. that has been good for a while now eh?

Its been good for a while in h2. Its much different in h3 no double shot or bxr so thts y they would change it

TWISTED-BULLET
08-31-2007, 12:21 AM
Needler FTW.

Hitzel_89
08-31-2007, 01:23 AM
Apparantly the BR has a higher rate of fire now than it did in the beta... so BR start FTW.

V7.JT{S}
09-02-2007, 12:24 AM
Apparantly the BR has a higher rate of fire now than it did in the beta... so BR start FTW.
Can you confirm this? From what source?

ifreshprince
09-02-2007, 03:19 AM
24 days until release
Theres still secrets we dont know about Halo 3 weapons, and what not
So on the 25 of september we will determine what fits best has MLG starting weapon

Clouse
09-02-2007, 05:15 AM
It will probably just be the BR and AR secondary. I think in h2 not starting with a 2ndary wep was really lacking something. And in all honesty I love the carbine in h2, it shoots great and probably takes more skill then the BR, but something about it's look and feel i just don't like. I say BR and AR all the way.

As far as glitchest go though, To worry about o there is no BxR is stupid. New glitches will come about. If they don't who cares new strats will come that will work...I remember the switch from H1 to H2 everyone complained about the H1 glitches not being there and about 6 months into H2 people found new glitches like BxR. It takes time to find those things they aren't as ez as people think to figure out. And H2 was leaked to H1 pros and they still didn't find glitches...There will be something.

FreeFocus
09-02-2007, 09:45 AM
I'm hoping Halo 3 has enough depth that glitches aren't needed to increase the skill gap..

Gallagher06
09-02-2007, 09:54 AM
I'm hoping Halo 3 has enough depth that glitches aren't needed to increase the skill gap..
well from the beta it was clear that the BR does take some skill to use now (without glitches)

MDub23
09-02-2007, 10:16 AM
It will most likely be the BR. Maybe if we can adjust the power and ammo on the pistol it could be a secondary. Just throwing it out there but it could possibly work.

RebRaG
09-02-2007, 10:51 AM
It will probably just be the BR and AR secondary. I think in h2 not starting with a 2ndary wep was really lacking something. And in all honesty I love the carbine in h2, it shoots great and probably takes more skill then the BR, but something about it's look and feel i just don't like. I say BR and AR all the way.

As far as glitchest go though, To worry about o there is no BxR is stupid. New glitches will come about. If they don't who cares new strats will come that will work...I remember the switch from H1 to H2 everyone complained about the H1 glitches not being there and about 6 months into H2 people found new glitches like BxR. It takes time to find those things they aren't as ez as people think to figure out. And H2 was leaked to H1 pros and they still didn't find glitches...There will be something.It didn't take 6 months to find the BxR... go watch some mcgavin VoD =]

As for weapons I'm thinking AR and BR

TuRk 15
09-09-2007, 04:16 PM
Still pulling for ar start plz mlg make ar starting weapon

u4iX
09-09-2007, 05:02 PM
Still pulling for ar start plz mlg make ar starting weapon
You'll thank us when you BR the Sniper off spawn...

Assas1nzero
09-09-2007, 05:14 PM
Fuel Rod primary, Grav Hammer secondary.

Mephisto
09-09-2007, 05:44 PM
even if forge does let you make the pistol stronger, they probibly wont make it a starting weapon, because its a completely new game and the pistol will never be like it was in h1. the movement and jumping is different, plus the maps are probably going to suck, not to mention there's no scope, and less accuracy. wouldnt be surprised if it was br/ar

kyle420
09-09-2007, 08:34 PM
BR with AR secondary is my vote.

I agree with you.

-Milk-
09-09-2007, 08:46 PM
laser gun starting weapon rockets secondary

dan91bauer
09-10-2007, 10:27 AM
I want a plasma rifle start with a fuel rod cannon secondary.

-NaStY-
09-10-2007, 10:37 AM
Damn I wish you could adjust damage and knockback for individual weapons. It would be cool to have a Sentinel Beam as secondary that did barely any damage, but knockback. It would be kind of like a utility weapon, and you could use it to boost teammates, knock opponents off of a map, etc. And then of course you'd spawn with BR primary.

If only, if only.

TWISTED-BULLET
09-10-2007, 11:14 AM
There is already a 6 page thread about this... and you posted in it. We dont need another thread.

+ rep, there's so many similar threads being created in the halo 3 forum.

eNtitY~
09-10-2007, 11:19 AM
Link me to the other thread.


But while were on it, I'd say the Pistol is most likely to be. The Carbine would be more a semi-power weapon.

iHandicap
09-10-2007, 11:23 AM
All of us are accustomed to a BR start and being creatures of habit will want it that way, however i think the best way to start off (for now atleast) is with an AR due to the abundance and array of weapons that are given such as the Carbine (which can rival the BR now).

dan91bauer
09-10-2007, 12:11 PM
All of us are accustomed to a BR start and being creatures of habit will want it that way, however i think the best way to start off (for now atleast) is with an AR due to the abundance and array of weapons that are given such as the Carbine (which can rival the BR now).

AR starts could be bad for small maps because all that would do is promote spray n pray tactics. I dunno if people actually think the AR is a skillful weapon, maybe at a longer range but I think the AR should perhaps be a pick up or MAYBE a secondary depending on the map. I think if the carbine stays as a pretty powerful rifle compared to the BR, then spawn with BR, and leave the ARs and Carbines on the map to pick up. Again, with Forge, we can custom tweak this perfectly:)

MDub23
09-10-2007, 12:44 PM
The question is, how long will MLG tweaking take to see a first set of good MLG settings? I would say BR primary and SR secondary so we have a bit a variety.

dan91bauer
09-10-2007, 01:32 PM
The question is, how long will MLG tweaking take to see a first set of good MLG settings? I would say BR primary and SR secondary so we have a bit a variety.

Now that I've given it some more thought, i want fuel rod cannon as my primary and sword as my secondary with duals on the map.

TWISTED-BULLET
09-10-2007, 02:03 PM
Now that I've given it some more thought, i want fuel rod cannon as my primary and sword as my secondary with duals on the map.

Haha....

I don't even see a debate with the secondary weapon, there isn't gonna be one for competitive play. The primary weapon will more than likely be a BR or a Carbine.

Halo 3 is not halo 1, halo 1 is a completely different game, I'm not saying that the assault rifle isn't a skilled weapon, it certainly has more uses than halo 2's SMG default start, but we're talking MLG setting here. We're looking for the best teams and the best individual players, Assualt rifle as a secondary weapon will allow teams to force close range, and assult rifle duals at the highest level aren't exactly going to give consistent results, In my opinion.

hornypuppy02
09-10-2007, 03:08 PM
The Assault Rifle, in my opinion is a great starting weapon for Halo 3's Matchmaking settings and standard fun games and such. For MLG's competitive play, however, I see where it could really ruin the intensity.

I'll use Halo 2's Matchmaking and Custom Games on Xbox Live to illustrate my point.

Consider that you are playing a 4v4 serious MLG Scrim on an Xbox Live Custom Game. Typically, once your team gets set up, you begin to fight from where you are. Not camping, persay, but really using the geometry of the map to your advantage and thereby allowing you to hit anywhere else on the map from where you are, causing movements to be very careful, well-thought out, and strategic.

Now consider for a moment that you have gone into Team Slayer on Halo 2's Matchmaking. First off, yes, I realize that the SMG and the AR are not comparable, what with the AR being considerably stronger, more accurate, and non-dual-wieldable and whatnot. However, the difference in the environment is apparent from the first second. In MLG, you begin fighting when the match starts. In BTS (Bungie Team Slayer) you are FORCED to immediately search for a weapon that will give you an edge on the competition and once one team has said weapon, it becomes a game of Camp-and-Rush. This causes movements to become far more spontaneous and spawn-based, chaotic, and overall less-skilled. This also holds true with the aiming. As opposed to Pinpoint aiming that has been required throughout H2 with the BR, the AR (or in H2's case, the SMG) will promote spray and pray tactics which will, generally and in most cases, allow the person with first-sight to win. I do not think that this is what MLG is looking for.

The MLG gametypes, in my opinion, are based off of keeping the game on an even-playing field and allowing every single player a chance to fight back with his team from the second he spawns. Consider Lockout. If you spawn BR 1 because that is where your team is set-up (the BR Tower/Library), then the other team is LIKELY set up at Sniper, in which case you will begin getting hit by BR/Sniper/Carbine fire almost immediately from an enemy on Snipe1. How will you fight back with your AR? By, not relying on your teammates for assistance, but rather relying on them for completely bailing you out.

Now, many of you are saying that you will also spawn with the BR. Ok, good point. However, ALSO having the AR most people would have the mindset that they have a close-ranged gun causing the close-ranged chaotic fighting and movements I mentioned earlier to arise. Whereas if you only have the BR as a spawn, then you are going to rely on your current position and what you can do strategically from there more than you will going to the fight.

As I said, I believe the MLG settings are derived from the idea of keeping the gameplay as even and professional as possible. When you start squeezing in extra things for the sake of having extra things (such as in the case with the AR, in my opinion) then you eventually end up with the chaos that is Bungie Team Slayer.

My Two Cents. Feel free to agree/disagree as you please.

- puppY

BLUEFIR3
09-10-2007, 03:10 PM
i say BR with AR second. heres why, since we know that there will no longer be bxr the BR sucks at close range compared to the AR. no matter how good you aim.

Acually there is a bxr, but no one knows about it cept me :)

Im all for the br and ar tho.

BLUEFIR3
09-10-2007, 03:15 PM
All of us are accustomed to a BR start and being creatures of habit will want it that way, however i think the best way to start off (for now atleast) is with an AR due to the abundance and array of weapons that are given such as the Carbine (which can rival the BR now).

I dont know if you know this.. but the carbine has always been better.. it kills faster than the br does..


the br will be the starting wep bc the carbine dosent have enough ammo to support ppl off spawn.

-NaStY-
09-10-2007, 04:15 PM
I dont know if you know this.. but the carbine has always been better.. it kills faster than the br does..


the br will be the starting wep bc the carbine dosent have enough ammo to support ppl off spawn.

Ammo can be changed with forge :/

BLUEFIR3
09-10-2007, 04:17 PM
Ammo can be changed with forge :/

Ya, well.. not exactly looking up all forge details just yet, not even planning on ever using it.. if the forge saved gametypes cannot be saved and downloaded by others it wont even be used. Unless of course it is amazingly simple to make the same settings.

u4iX
09-10-2007, 04:32 PM
Ya, well.. not exactly looking up all forge details just yet, not even planning on ever using it.. if the forge saved gametypes cannot be saved and downloaded by others it wont even be used. Unless of course it is amazingly simple to make the same settings.

All forged maps and gametypes can be put up on an official MLG gamertag. From this point, people can go to Bungie.net, look up this official gamertag, then download the forged maps and settings to their xbox 360. Don't worry, Bungie thought of pretty much everything. ;-)

bRUTAL
09-10-2007, 04:45 PM
amazing.

Vanquish Xx
09-10-2007, 05:51 PM
All forged maps and gametypes can be put up on an official MLG gamertag. From this point, people can go to Bungie.net, look up this official gamertag, then download the forged maps and settings to their xbox 360. Don't worry, Bungie thought of pretty much everything. ;-)

God just reading that makes me tingle inside. Its almost here and i cant wait. Im hoping the br stays but i could see the carbine go primary and i really wouldnt care

RebRaG
09-10-2007, 05:54 PM
All forged maps and gametypes can be put up on an official MLG gamertag. From this point, people can go to Bungie.net, look up this official gamertag, then download the forged maps and settings to their xbox 360. Don't worry, Bungie thought of pretty much everything. ;-)yup, make the gamertag MLG Gametypes =]

chaosTheory_s3
09-10-2007, 05:59 PM
Damn I wish you could adjust damage and knockback for individual weapons. It would be cool to have a Sentinel Beam as secondary that did barely any damage, but knockback. It would be kind of like a utility weapon, and you could use it to boost teammates, knock opponents off of a map, etc. And then of course you'd spawn with BR primary.

If only, if only.
You are the dumbest smart person on this forum lol. <3 but seriously, sentinel beam knockback? are you on drugs lol

-NaStY-
09-10-2007, 06:18 PM
You are the dumbest smart person on this forum lol. <3 but seriously, sentinel beam knockback? are you on drugs lol

It would be in the spirit of the lightning gun from q3.



Jerk.

:D

iHandicap
09-10-2007, 07:35 PM
Damn I wish you could adjust damage and knockback for individual weapons. It would be cool to have a Sentinel Beam as secondary that did barely any damage, but knockback. It would be kind of like a utility weapon, and you could use it to boost teammates, knock opponents off of a map, etc. And then of course you'd spawn with BR primary.

If only, if only.
soo...
something like a big fan to blow people away?
shoulder mounted of course

-NaStY-
09-10-2007, 07:49 PM
It would be like gust from Shadowrun clowns.

TuRk 15
09-10-2007, 08:10 PM
I dont know if you know this.. but the carbine has always been better.. it kills faster than the br does..


the br will be the starting wep bc the carbine dosent have enough ammo to support ppl off spawn.
Forge can adjust ammo so carb could be used

ALIENwolve
09-10-2007, 08:12 PM
Forge can adjust ammo so carb could be usedStarting at three mags and going down. Custom weapon placements can provide easy carbine ammo, but there seemed to be plenty to work with in the beta.

u4iX
09-10-2007, 08:13 PM
It would be like gust from Shadowrun clowns.
It would be a really nice sword counter. The sword would require more of a "sneaky" use to it.

iHandicap
09-10-2007, 08:17 PM
shoulder mounted fan FTW!

chaosTheory_s3
09-10-2007, 08:55 PM
SENTINEL FORCE PUSH GOOO!

http://i175.photobucket.com/albums/w156/ceeTheory/flagbattle2.jpg

Sulfuric___mlg_
09-10-2007, 10:03 PM
SENTINEL FORCE PUSH GOOO!

http://i175.photobucket.com/albums/w156/ceeTheory/flagbattle2.jpg

Now THAT'S what a sword should be like!!!





JK the halo sword looks so much cooler

MagixtimePRO
09-10-2007, 11:19 PM
halo 3 starting weapon should be rockets and secondary weapon should be sword.

-NaStY-
09-11-2007, 01:40 AM
SENTINEL FORCE PUSH GOOO!

http://i175.photobucket.com/albums/w156/ceeTheory/flagbattle2.jpg

This is just a taste of how cool it could be.

GunRanger
09-11-2007, 01:44 AM
the carbine shoots slower than it did in the beta so the br all the way

ifreshprince
09-11-2007, 01:56 AM
halo 3 starting weapon should be rockets and secondary weapon should be sword.
Wow are you suffering from retardation?
MLG is no damn rank match, get real

GunRanger
09-11-2007, 01:57 AM
Wow are you suffering from retardation?
MLG is no damn rank match, get real
you fail.

jnv123
09-11-2007, 04:00 PM
Spartan Laser Start
jkjkjklololol

Needler FTW

Seriously though Carbine with increased player speed.

TuRk 15
09-11-2007, 05:07 PM
halo 3 starting weapon should be rockets and secondary weapon should be sword.
People like you are why threads like this die out. Nobody thinks you are funny so plz give it up. Some of us actually want to hear suggestions from serious people so **** off

Still infamous
09-11-2007, 06:04 PM
For those in custom games in the beta didn't increased player speed add to auto aim? It's been so long I forgot.

GunRanger
09-11-2007, 06:15 PM
People like you are why threads like this die out. Nobody thinks you are funny so plz give it up. Some of us actually want to hear suggestions from serious people so **** off
um dumb topics are why threads die out. there are only 2 options carb or br thats it. no one wants ar so why even make the topic?

MagixtimePRO
09-11-2007, 06:23 PM
People like you are why threads like this die out. Nobody thinks you are funny so plz give it up. Some of us actually want to hear suggestions from serious people so **** off

Dude this thread already died out 10 years ago.

Don't be so pissy, go play some team training and go pwn some guests like you always do to make you feel better about yourself.

Sulfuric___mlg_
09-11-2007, 07:01 PM
BR with AR secondary for close combat. If you are, for instance, inside a snowbound base, the AR would be much more useful than the BR. But if you are on top of the snowbound base, the BR would definitely be more useful.
And with carbines replacing all duals on the map. In the open, the carbine can out-shoot a BR pretty easily, but if the BR wielder wall shoots, then than the BR should win.
BR start with carbines replacing duals on map gives you 2 different long-range approaches, and IMO, is more competitive and gives you a few more options to outsmart your opponent.
Using cover exposes yourself less, reducing your chance of getting hit, and thus, reducing your chance of getting killed. And BR starts promote more team shooting, since both you and your friend could put in 2 shots.
The carbine is more like the H1 pistol, taking less time to kill your opponent than the BR, giving more 1v1 fights. But that puts less emphasis on team-shooting.


But that's just my 2 cents.

ALIENwolve
09-11-2007, 07:04 PM
Why must we replace duals? They prove useful in close range combat and possibly a better weapon to have as your secondary than an AR.

Sulfuric___mlg_
09-11-2007, 07:08 PM
Depends on the duals. I am just transferring MLG setting in H2 to H3, since most maps don't have duals in them.
If that doesn't work....
Thank Bungie for Forge.

TuRk 15
09-11-2007, 08:48 PM
um dumb topics are why threads die out. there are only 2 options carb or br thats it. no one wants ar so why even make the topic?
Um apparently not alot of ppl think it will be ar start so check your facts.

chaosTheory_s3
09-11-2007, 10:07 PM
Um apparently not alot of ppl think it will be ar start so check your facts.
I can personally guarantee you that MLG h3 will absolutely never start with just an AR. It is no more likely than MLG Orlando and Vegas this season going to Matchmaking settings. NOT going to happen.
And I don't need to check it to know it's a fact.

TheLahja
09-13-2007, 03:56 PM
Br start and ar secondary, this way getting a carbine will be a some what advantage but with its ammo not to crazy. having an ar secondary gives you an option for close range other then just beatdown since we dont know of any bxr, bxb glitches

BLUEFIR3
09-13-2007, 04:10 PM
Br start and ar secondary, this way getting a carbine will be a some what advantage but with its ammo not to crazy. having an ar secondary gives you an option for close range other then just beatdown since we dont know of any bxr, bxb glitches

btw i found a bxr in the beta.. just havent told anyone how to do it yet.

ALIENwolve
09-13-2007, 04:36 PM
btw i found a bxr in the beta.. just havent told anyone how to do it yet.B-reload-B with a pistol.

BLUEFIR3
09-13-2007, 04:50 PM
B-reload-B with a pistol.

lol u wish u knew.. and no thats not it.

btw i am well aware of all pistol glitches, and this one works with all weps.

RebRaG
09-13-2007, 04:54 PM
lol u wish u knew.. and no thats not it.

btw i am well aware of all pistol glitches, and this one works with all weps.BAYYRRX?

Chu-Fye
09-15-2007, 07:47 AM
Def the Battle Rifle

u4iX
09-15-2007, 08:08 AM
lol u wish u knew.. and no thats not it.

btw i am well aware of all pistol glitches, and this one works with all weps.

B-Crouch-R?

x NovaKain x
09-26-2007, 10:51 PM
AR is way better than BR up close unless u cant double shoot u really cant beat it

LanKaN
09-26-2007, 11:59 PM
AR start, BR secondary

Gallagher06
09-27-2007, 03:17 PM
AR start, BR secondary
too much firepower, i dont see MLG starting to automatic weapons anytime soon

i would say BR start, pistol secondary

skip2mefil
09-28-2007, 12:58 AM
BR start

BrEaKiTdOwN
09-28-2007, 01:46 AM
BR - AR

LanKaN
09-28-2007, 02:01 AM
too much firepower, i dont see MLG starting to automatic weapons anytime soon

i would say BR start, pistol secondary

They used AR, pistol start in Halo 1

InfiniteNew
09-28-2007, 02:40 AM
They used AR, pistol start in Halo 1

The AR wasn't nearly as effective as it is now.

xCrucialxMattx
09-28-2007, 02:45 AM
The AR wasn't nearly as effective as it is now.


false AR ruled in halo 1 and was very good. I'd go with either BR-AR start or just BR either way most people will mainly use the BR

sc0tt
09-28-2007, 03:00 AM
I think any secondary opens up more of a dynamic, but then again, it presents problems as well.