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View Full Version : FFA Map- Lament


Sword_and_Gavel
12-19-2007, 08:54 PM
Description:

This map has been tailor made to suit all fighting distances. Tight hallways and corners allow for in your face style gamers to get to business. The occasional open spot allows for those who like to keep their distance to do just that without being dominated by close rangers. A bridge has been suspended across the middle of the map on what would be the 3rd floor to allow long range players a chance to take down their competition before prospective enemies could ever see them.

The Layout of the map consists of a terrace that hugs the outer walls all the way around the map on what would be the 2nd floor(Accessible through staircases) . If facing the map from the left side starting point there is a open area directly in front of you that is walled in on 3 sides with an "I" of barriers for short-medium range combat. Further in fence walls allow for sighting enemies across map but hindering interception by forcing a slightly indirect route to their prey. Double Boxes form a long tunnel about 15 feet from the back wall leaving an open hallway between the boxes and the wall itself. This is perfect for medium-long range fighting as the hallway is littered with cover.

While facing the field from the left side starting point a turret tower has been placed in the far right corner. This tower can be accessed from the suspended terrace allowing the turret operator a view of the entire field from its 3rd floor vantage point. Directly in front of the turret tower (back on ground floor) is another short-medium range open spot marked by a truck with an overturned trailer and several barrel stacks for cover.

From this open spot if you proceed directly forward you would see the right side starting area and to your left would be a series of walls that create some tight corners for short range players. The tunnel connecting the two starting points is open and has been outfitted with a few light cover spots.

Weapons: A Human Sniper Rifle has been placed on the third floor bridge mid-map, machine gun turret on its tower, 2 carbines, 3 plasma pistols, 4 SMGs, 4 plasma rifles, 2 Shotguns, 2 maulers, 1 Flamethrower, 2 magnums, 1 Rocket Launcher, 6 BRs, 2 Brute Shots, 2 Spikers, 2 Needlers.

On the subject of my inclusion of shotguns. I felt that players on this map have ample opportunity to take down an oncoming shotgunner do to this maps use of hallways and open spaces. While the shotgun is, given, overpowered any player with a reasonable amount of skill should be able to deal with the problem of the shotgun on map through a usage of anything from a BR to dual smgs.

Grenades: Frag and Plasma grenades only.

Equipment: 1 Power Drain, 1 Bubble Shield, 1 Grav Lift, No Overshield or Camo

File Share: http://www.bungie.net/stats/Halo3/FileShare.aspx?gamertag=Sword%20and%20Gavel

Due to my lack of skill with html i can't figure out how to upload my screen shots to this thread, sorry guys. The link below is to my bungie.net screen shot bank so you can look at all of the pics there.

http://www.bungie.net/stats/Halo3/Screenshots.aspx?gamertag=Sword%20and%20Gavel

If someone wanted to help me out with the pictures that would be great. E-mail me instructions at neobahumant@yahoo.com