II GBZ II
12-21-2007, 02:47 AM
Systematic v1.1
Entry for best original map.
Fileshare (slot 1):
http://www.bungie.net/stats/Halo3/FileShare.aspx?gamertag=THE%20YaNz
The map has a few distinct features, more specifically the set of catwalks making up the "floating top middle" and the set of portals, designed to enhance map flow.
There is one ramp spanning across the map which has a rocket spawn set to a 2 minute timer, and another upper "ring" with a couple of cover spots. The ring is obviously an extremely desired location, and effective positioning here is often a changing factor in the game. There are a set of 2 way portals that port you from outside your base to the opposite side of bottom middle, as well as an overshield (Current MLG custom powerup) spawing in a box bottom center.CTF and Oddball gametypes are fairly straightforward in terms of spawns and objective locations, and there should be little or no problem with map movement (i.e falling through cracks etc....)
Flythrough:
BEX1cK2NzxM
Screenshots:
http://haloscreenshots.net/cache/medium/the+yanz/medium_926D34FB629A01FFE829A944AEB3E0ED.jpg
http://haloscreenshots.net/cache/medium/the+yanz/medium_690239FA70A1E09EA1058EE4D734F288.jpg
http://haloscreenshots.net/cache/medium/the+yanz/medium_13E4107FB476E5886A9B20F8E287D918.jpg
http://haloscreenshots.net/cache/medium/the+yanz/medium_5269313343EAC67D2D78A309A8FD9587.jpg
http://haloscreenshots.net/cache/medium/the+yanz/medium_A7C717E50EF10230209E39B5C4A8D0C3.jpg
Gametypes supported on Systematic:
MLG TS v2
MLG Oddball v2
MLG CTF Pit v2
Thanks to predatorial for supplying the Arena Map template.
Entry for best original map.
Fileshare (slot 1):
http://www.bungie.net/stats/Halo3/FileShare.aspx?gamertag=THE%20YaNz
The map has a few distinct features, more specifically the set of catwalks making up the "floating top middle" and the set of portals, designed to enhance map flow.
There is one ramp spanning across the map which has a rocket spawn set to a 2 minute timer, and another upper "ring" with a couple of cover spots. The ring is obviously an extremely desired location, and effective positioning here is often a changing factor in the game. There are a set of 2 way portals that port you from outside your base to the opposite side of bottom middle, as well as an overshield (Current MLG custom powerup) spawing in a box bottom center.CTF and Oddball gametypes are fairly straightforward in terms of spawns and objective locations, and there should be little or no problem with map movement (i.e falling through cracks etc....)
Flythrough:
BEX1cK2NzxM
Screenshots:
http://haloscreenshots.net/cache/medium/the+yanz/medium_926D34FB629A01FFE829A944AEB3E0ED.jpg
http://haloscreenshots.net/cache/medium/the+yanz/medium_690239FA70A1E09EA1058EE4D734F288.jpg
http://haloscreenshots.net/cache/medium/the+yanz/medium_13E4107FB476E5886A9B20F8E287D918.jpg
http://haloscreenshots.net/cache/medium/the+yanz/medium_5269313343EAC67D2D78A309A8FD9587.jpg
http://haloscreenshots.net/cache/medium/the+yanz/medium_A7C717E50EF10230209E39B5C4A8D0C3.jpg
Gametypes supported on Systematic:
MLG TS v2
MLG Oddball v2
MLG CTF Pit v2
Thanks to predatorial for supplying the Arena Map template.