SpaawN
01-13-2008, 03:39 PM
Ok well I made this thread like 2 days ago but it was when the forums were crashing so I guess I have to type this up again. Oh well.
edit: here's my other thread to show that I posted on the 11th before the deadline when the forums were messed - http://www.mlgpro.com/forum/showthread.php?t=147424
This map was meant to be fun but I think it could work well for competitive ctf or ts.
I got the ideas for this map from the map under the same name in the game Soldier of Fortune II; but there are a lot of my ideas in it and of course because its only forge its not an exact replica at all. I think it works best with Narrows CTF settings but it may also work with TS v3. Because I could not figure out how to make the spawns and stuff exactly how I wanted for both gametypes I had to make 2 slightly different maps (all thats different is some of the spawns).
I figured if somebody can download 1 map, downloading 2 maps takes the same amount of effort. So here's the download link : http://www.bungie.net/stats/Halo3/FileShare.aspx?gamertag=SpawN%20908
If you are going to play, I suggest playing CTF first as I think it works better.
Enough of that, here's some pics: I took the pics in forge to give an idea of where the spawns are.
http://haloscreenshots.net/cache/medium/spawn+908/medium_3096223D5070A5E1530C081C0890C86B.jpg
"Heli"
http://haloscreenshots.net/cache/medium/spawn+908/medium_214D78D681E903A190F539A5793AD938.jpg
Rest of Roof
http://haloscreenshots.net/cache/medium/spawn+908/medium_DDDC68BAFCF93D49FDEA80629CA102AE.jpg
Back of Roof with OS and portal
http://haloscreenshots.net/cache/medium/spawn+908/medium_FC276B72167349ECE12A6F750CEBCB08.jpg
Conference Room with Kitchen to the right of it. This is the other team's spawn. (2-way Portal is right behind picture that leads to roof)
http://haloscreenshots.net/cache/medium/spawn+908/medium_0030B37DB7485E3D8C4E591BAA69560B.jpg
Main Hall from Conf Room POV
Not pictured cause Bungie wasn't working : Patio that you can drop down to from roof for quick access to Conf Room.
As you can see, a big wall separates the map into 2 sides; I tried to make most walls as high as possible as to prevent throwing nades over them. Its kind of hard to explain you just have to play the map and play with an open mind. There may be one or two small cracks in a wall but it shouldn't affect gameplay as I don't think nades or shots can go through.
Please download and give any feedback negative or positive.
edit: here's my other thread to show that I posted on the 11th before the deadline when the forums were messed - http://www.mlgpro.com/forum/showthread.php?t=147424
This map was meant to be fun but I think it could work well for competitive ctf or ts.
I got the ideas for this map from the map under the same name in the game Soldier of Fortune II; but there are a lot of my ideas in it and of course because its only forge its not an exact replica at all. I think it works best with Narrows CTF settings but it may also work with TS v3. Because I could not figure out how to make the spawns and stuff exactly how I wanted for both gametypes I had to make 2 slightly different maps (all thats different is some of the spawns).
I figured if somebody can download 1 map, downloading 2 maps takes the same amount of effort. So here's the download link : http://www.bungie.net/stats/Halo3/FileShare.aspx?gamertag=SpawN%20908
If you are going to play, I suggest playing CTF first as I think it works better.
Enough of that, here's some pics: I took the pics in forge to give an idea of where the spawns are.
http://haloscreenshots.net/cache/medium/spawn+908/medium_3096223D5070A5E1530C081C0890C86B.jpg
"Heli"
http://haloscreenshots.net/cache/medium/spawn+908/medium_214D78D681E903A190F539A5793AD938.jpg
Rest of Roof
http://haloscreenshots.net/cache/medium/spawn+908/medium_DDDC68BAFCF93D49FDEA80629CA102AE.jpg
Back of Roof with OS and portal
http://haloscreenshots.net/cache/medium/spawn+908/medium_FC276B72167349ECE12A6F750CEBCB08.jpg
Conference Room with Kitchen to the right of it. This is the other team's spawn. (2-way Portal is right behind picture that leads to roof)
http://haloscreenshots.net/cache/medium/spawn+908/medium_0030B37DB7485E3D8C4E591BAA69560B.jpg
Main Hall from Conf Room POV
Not pictured cause Bungie wasn't working : Patio that you can drop down to from roof for quick access to Conf Room.
As you can see, a big wall separates the map into 2 sides; I tried to make most walls as high as possible as to prevent throwing nades over them. Its kind of hard to explain you just have to play the map and play with an open mind. There may be one or two small cracks in a wall but it shouldn't affect gameplay as I don't think nades or shots can go through.
Please download and give any feedback negative or positive.