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View Full Version : MLG Cold Storage - (Comments Needed!!!)


Ancalagon___mlg_
07-09-2008, 11:16 PM
OK, so there are apparently a lot of people out there making "MLG" Cold Storage maps. I've taken a look at some and I believe that so far my map has the best edits to it. In theory, here's why:

My idea was to fix the differences between Chill Out and Cold Storage as best as possible while still playable to the differences between Halo 1 and Halo 3. In other words, I tried to make it have the same feel as Chill Out while using only MLG appropriate weapons, power ups, etc.

Check it out, play on it, and let me know what you think needs to be fixed/changed/what you like about it/etc.

Here is the link to my fileshare:

""
http://www.bungie.net/stats/Halo3/FileShare.aspx?gamertag=II%20Ancalagon%20II
""

It is on my GT: ii AncaLagon ii (File Share Slot 6 - "MLG Cold Str v5")

If you are still reading on, here are a list of changes made thus far:

The Lab:
Shotgun replaced with Mauler which is placed on top of the Orange Podium.
Standard OS replaced with 3-Layer MLG OS.

Big Room:
Back wall by the portal brought forward to size the room more like Chill Out.
Portal Exit from Yellow Room moved further out on Broken Bridge (like Chill Out).
Needler removed.
Abstract Objects in the floor from Chill Out recreated using walls in forge.
Plasma Rifle on those Abstract Objects replaced with Plasma Pistol.

Rocket Room:
Rockets changed to MLG timing and a drop spawn.
High Ramp leading the Chill Out Pink Hall extended to more closely resemble Chill Out.
Wall added to the side of the switchback portion of the ramp to prevent easy jump up (you couldn't jump up there in Halo 1)
Back wall indention squared off.

Pink Hall:
Easy exits to Yellow Room blocked off.

Cloak Room:
Cloak changed to MLG 2min respawn.
Sniper changed to MLG timing and drop spawn (not lieing flat on the floor, but against the wall to the right of the door when you exit Pink Hall)
Exit Portal moved forward so that you can stand behind it (again, Like you could in Halo 1)

General Changes:
In case I didn't mention them above, all items and non-MLG weapons have been removed. Some BR's added to the map although I can't remember well. In general, changes were made to make Cold Storage more closely resemble Chill Out while MLG'ing the map to make it fit MLG's standards and be competitive. I don't feel this map would be good for 4v4, but I do think it works great for 2v2, 1v1, and FFA.

Let me know what you guys think! And thanks in advance for the comments/help.

Also, a shout out to my friend "Mockstar" who is more forge knowledgeable than I am and helped me with the editing work from start to finish.

Ancalagon___mlg_
07-10-2008, 10:42 AM
Bump

Ancalagon___mlg_
07-10-2008, 10:44 PM
Bump

Cruel_Hero
07-10-2008, 11:30 PM
Eh. I'll check it out and edit this post after I play through it.


EDIT: I like some of the changes. Some of the walls you added could've been a little straighter though.

I also didn't really like the forge filter you added...luckily I was checking the map out in forge and was able to immediately take it out...(under the ramp by custom powerup)

Overall it's pretty nice and definitely better than my version which is pretty much just removing all the weapons except carbines and BR's just so I can have a 1v1 with my brother without BS.

ContizBEASTM0DE
07-11-2008, 12:12 AM
instead of a buncha clips that no1s gunna watch, can u put pic's of this?

Ancalagon___mlg_
07-11-2008, 05:00 AM
Contiz, I'm not sure what you are talking about. The only Fileshare link I provided is for the actual map edit to download. I offered no film clips or anything. Just the map to be played and then commented on. Are you sure you aren't just assuming that the rest of my fileshare has something to do with the map (as it does not)?

Ancalagon___mlg_
07-13-2008, 08:38 PM
*Bump

MandaGuevoBlaky
07-13-2008, 09:01 PM
stop bumping, ppl won't dowload if you don't provide pics.

Ancalagon___mlg_
07-14-2008, 03:48 AM
that's two bumps on my part and one on yours for making a pointless response post but thanks for the bump, and the bump i'm getting from responding to you :)

ViiSiiON
07-16-2008, 12:06 AM
I like how amazing you say youre map is but you dont even take time to figure out how to post pictures.

Thanks for the lovely description though :banghead:

Ancalagon___mlg_
07-16-2008, 10:24 AM
You make a big assumption there Vision (with too many I's, might I add) when you say that I can't take the time to figure out how to post pictures. It appears you believe I lack the knowledge of how to post pictures, a relatively simple thing to do. I am slightly more concerned about practicing for Toronto and other things and haven't gotten around to rearranging my fileshare for the sake of uploading pictures of my Cold Storage edits. How hard is it exactly to simply download the map, check it out, and then comment? That would take only slightly longer than leaving a pointless post where you assume, incorrectly, that I know not how to post pictures. I would ask why it is so hard to read the descriptions. Are you stuck on the picture books from your Kindergarten days? Apparently you read through enough to say "nice description" or something of the like. I think you have all the information you need.

ViiSiiON
07-16-2008, 12:04 PM
then dont bump your thread 3 times when no one replys.