bnasty574
09-05-2008, 05:17 PM
Axis (http://www.bungie.net/forums/posts.aspx?h3fileid=52120873)
Gametype (http://www.bungie.net/forums/posts.aspx?h3fileid=52120888)
New link for map: CLICK (http://www.bungie.net/stats/Halo3/FileShare.aspx?gamertag=CR0553D)
Update: I don't know why, but I forgot to mention that the gametype is NO GRENADE STARTS. You can't just play your FFA on this, the gametype has 100 less downloads then the map, not fun.
PLEASE READ:
Hey, I'm Bnasty, been forging for a while but this is the first map I actually finished. As you may have noticed from the pictures this map is small, thats because it's not your normal map, it's a BR Warmup map. I didn't include that in the title because then people would think it was a circle with shield doors, but its quite different.
I had an idea for this a long time ago, I just didn't think anyone would be interested until I saw a thread a while back with the same idea, so I thought about it and came up with this. Kids camping at S3 with sniper on guardian ffa's wasn't getting me warmed up, so I thought about what would and the layout just came to me.
I've put a lot of brain power into this and I've perfected the geometry, lines of site, and gameplay in general. I don't really feel like explaining what I did to manipulate gameplay in a certain fashion, but I can tell you that this map is a great warmup that requires aim, cover, peekshooting, and some strategy which makes for a great warmup.
There is currently no weapons on map besides one frag that doesn't spawn at start, but every 30 seconds, feel free to change the starting weapon if you want to practice something else like carbines (oh wait Bungie. . ). Speaking of, the kind folks at Bungie decided to ban my fileshare, so the screenshots/map/gametype are on his fileshare, but once he removes them you can't download, so if anyone will host please contact me.
The gametype is normal MLG settings except for no team, force color white, 110% shield recharge, 5 rounds score to win 5. Some of you may be curious about the last part, but it's with good reason. Starting a new round goes to black screen, everytime Halo 3 is on black screen it picks a new host, this changes up some of the unfairness of this (which I can't do anything about besides this really). If you don't like it you don't have to, it's just not as fun if your shooting a sponge. Enough talking, here's some pics:
High Side/ Jump up
http://i81.photobucket.com/albums/j215/takingbacksaturday4/52120379-Full-1.jpg
High side tower (it's not bumpy, just looks bad)
http://i81.photobucket.com/albums/j215/takingbacksaturday4/52120418-Full-2.jpg
Middle structure/ Frag spawn (cuts off lots of high sides angles preventing domination and spawn killing)
http://i81.photobucket.com/albums/j215/takingbacksaturday4/52120532-Full.jpg
Tunnel
http://i81.photobucket.com/albums/j215/takingbacksaturday4/52120585-Full.jpg
Corner (pic doesn't show much, good one crossed)
http://i81.photobucket.com/albums/j215/takingbacksaturday4/52120649-Full.jpg
Gametype (http://www.bungie.net/forums/posts.aspx?h3fileid=52120888)
New link for map: CLICK (http://www.bungie.net/stats/Halo3/FileShare.aspx?gamertag=CR0553D)
Update: I don't know why, but I forgot to mention that the gametype is NO GRENADE STARTS. You can't just play your FFA on this, the gametype has 100 less downloads then the map, not fun.
PLEASE READ:
Hey, I'm Bnasty, been forging for a while but this is the first map I actually finished. As you may have noticed from the pictures this map is small, thats because it's not your normal map, it's a BR Warmup map. I didn't include that in the title because then people would think it was a circle with shield doors, but its quite different.
I had an idea for this a long time ago, I just didn't think anyone would be interested until I saw a thread a while back with the same idea, so I thought about it and came up with this. Kids camping at S3 with sniper on guardian ffa's wasn't getting me warmed up, so I thought about what would and the layout just came to me.
I've put a lot of brain power into this and I've perfected the geometry, lines of site, and gameplay in general. I don't really feel like explaining what I did to manipulate gameplay in a certain fashion, but I can tell you that this map is a great warmup that requires aim, cover, peekshooting, and some strategy which makes for a great warmup.
There is currently no weapons on map besides one frag that doesn't spawn at start, but every 30 seconds, feel free to change the starting weapon if you want to practice something else like carbines (oh wait Bungie. . ). Speaking of, the kind folks at Bungie decided to ban my fileshare, so the screenshots/map/gametype are on his fileshare, but once he removes them you can't download, so if anyone will host please contact me.
The gametype is normal MLG settings except for no team, force color white, 110% shield recharge, 5 rounds score to win 5. Some of you may be curious about the last part, but it's with good reason. Starting a new round goes to black screen, everytime Halo 3 is on black screen it picks a new host, this changes up some of the unfairness of this (which I can't do anything about besides this really). If you don't like it you don't have to, it's just not as fun if your shooting a sponge. Enough talking, here's some pics:
High Side/ Jump up
http://i81.photobucket.com/albums/j215/takingbacksaturday4/52120379-Full-1.jpg
High side tower (it's not bumpy, just looks bad)
http://i81.photobucket.com/albums/j215/takingbacksaturday4/52120418-Full-2.jpg
Middle structure/ Frag spawn (cuts off lots of high sides angles preventing domination and spawn killing)
http://i81.photobucket.com/albums/j215/takingbacksaturday4/52120532-Full.jpg
Tunnel
http://i81.photobucket.com/albums/j215/takingbacksaturday4/52120585-Full.jpg
Corner (pic doesn't show much, good one crossed)
http://i81.photobucket.com/albums/j215/takingbacksaturday4/52120649-Full.jpg