RetroSpartan777
09-20-2008, 09:12 PM
Hey all, I'm sure many of you have seen / heard of this map already, but I'm making a new post for this updated version.
For those of you who haven't heard the desription yet, it's symmetrical diagonally across Foundry, 2 bases (with 2 more semi-bases), and is mostly made for Slayer and CTF (although other gametypes are possible.) In its current state, it has 2 sniper rifles (with reduced ammo, located on the A and B areas) and a custom powerup top mid. I took out the mauler because it was pretty useless and was just wasting budget money.
Updates since v0.1 include:
- CTF is now fully functional on the map (Use Onslaught CTF rules until I release a Retrospect-specific variant)
- Added additional respawn points
- Added Overshields and Active Camouflages interlocked into bases to provide a difference between bases (therefore now you can call out Red Base or Blue Base)
- Single Box geo-glitched through crane to fix that spot
- Barriers in front of the bases on the ground have been removed
- Wall between Red Base and B area / Wall between Blue Base and A area have been dropped down a bit and interlocked into the double box platforms
- Other minor cosmetic changes
Download the new version here. (http://www.bungie.net/Forums/posts.aspx?postID=26305725&viewreplies=true#end)
I don't have an updated video, but this is what v0.1 looked like.
sRPI2gmPMfhsalsc
I'd like to thank BFP Sticky for all the help with the map.
Feedback on new version please.
For those of you who haven't heard the desription yet, it's symmetrical diagonally across Foundry, 2 bases (with 2 more semi-bases), and is mostly made for Slayer and CTF (although other gametypes are possible.) In its current state, it has 2 sniper rifles (with reduced ammo, located on the A and B areas) and a custom powerup top mid. I took out the mauler because it was pretty useless and was just wasting budget money.
Updates since v0.1 include:
- CTF is now fully functional on the map (Use Onslaught CTF rules until I release a Retrospect-specific variant)
- Added additional respawn points
- Added Overshields and Active Camouflages interlocked into bases to provide a difference between bases (therefore now you can call out Red Base or Blue Base)
- Single Box geo-glitched through crane to fix that spot
- Barriers in front of the bases on the ground have been removed
- Wall between Red Base and B area / Wall between Blue Base and A area have been dropped down a bit and interlocked into the double box platforms
- Other minor cosmetic changes
Download the new version here. (http://www.bungie.net/Forums/posts.aspx?postID=26305725&viewreplies=true#end)
I don't have an updated video, but this is what v0.1 looked like.
sRPI2gmPMfhsalsc
I'd like to thank BFP Sticky for all the help with the map.
Feedback on new version please.