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View Full Version : Progression - Symetrical 2 Base Diagonal Map


gh2master1
11-08-2008, 08:39 PM
Progression- http://www.bungie.net/Online/Halo3UserContentDetails.aspx?h3fileid=57927067
Runs TS and CTF

PICTURES

Red 2
http://i406.photobucket.com/albums/pp150/deathsweapon42/57926443-Medium.jpg

Red 1
http://i406.photobucket.com/albums/pp150/deathsweapon42/57919274-Medium.jpg

Blue 2
http://i406.photobucket.com/albums/pp150/deathsweapon42/57926408-Medium.jpg

Blue 1
http://i406.photobucket.com/albums/pp150/deathsweapon42/57919563-Medium.jpg

Top Purple
http://i406.photobucket.com/albums/pp150/deathsweapon42/57919793-Medium.jpg

Bottom Purple
http://i406.photobucket.com/albums/pp150/deathsweapon42/57919837-Medium.jpg

Top Yellow
http://i406.photobucket.com/albums/pp150/deathsweapon42/57919676-Medium.jpg

Bottom Yellow
http://i406.photobucket.com/albums/pp150/deathsweapon42/57919727-Medium.jpg

Top Mid
http://i406.photobucket.com/albums/pp150/deathsweapon42/57919911-Medium.jpg

Bottom Mid
http://i406.photobucket.com/albums/pp150/deathsweapon42/57919933-Medium.jpg

I'm open to constructive criticism, but please tell me what and why you want me to change the map.
If anyone is interested, I would add them to do a custom tonight around 9 or 10, whenever or if I get enough people. If you are interested, please leave your Gamertag
Thanks to Bungie for giving me the idea for my top mid (Warlock.)
Hope you enjoy.

EDIT: Some of the pics show parts of the map I have changed, but nothing on the main part of the pic, just in the background.

-DEATHSweapon42

DeathstarsOG
11-09-2008, 08:56 AM
The map seams too open, and people will be just running around on the floor most of the time. Also it looks like you went overboard on the dumpsters as filler(i count 18 from the pictures which is more than are even in foundry). Just doesn't seam too creative to me. Also the few places i see interlocking, it is kinda sloppy.

Winkleson
11-09-2008, 09:10 AM
not to bad however I have to agree it looks kinda sloppy but gj

yourself.
11-09-2008, 10:05 AM
The map seams too open, and people will be just running around on the floor most of the time. Also it looks like you went overboard on the dumpsters as filler(i count 18 from the pictures which is more than are even in foundry). Just doesn't seam too creative to me. Also the few places i see interlocking, it is kinda sloppy.

I counted 18 too!

ViiSiiON
11-09-2008, 11:41 AM
The map seams too open, and people will be just running around on the floor most of the time. Also it looks like you went overboard on the dumpsters as filler(i count 18 from the pictures which is more than are even in foundry). Just doesn't seam too creative to me. Also the few places i see interlocking, it is kinda sloppy.

hes obviously new to forge but hes on the right track