Dc0_Hezbolla
11-15-2008, 10:21 AM
EDIT: The map is coming along nicely with the second base done (those geos can be a ***** haha) and i have added a little outlying base to the side of each made of walls (thanks for the idea zonked). i still need and idea for mid and yellow. the geod corner wall in purple has been removed as have the geos double boxes in the corners by purple
http://i525.photobucket.com/albums/cc332/HezbollaHector/mlg%202%20base%20beta/base.jpg
this is my design of the bases that was influenced by axis. all the boxes are geod along with a bridge. the base i 3 leveled and currently has 2 entrances but will have another added at the top
http://i525.photobucket.com/albums/cc332/HezbollaHector/mlg%202%20base%20beta/purplebase.jpg
this is my work in progress of purple. i am considering adding a tunnel underneath it but i think it could work just fine as it is now
http://i525.photobucket.com/albums/cc332/HezbollaHector/mlg%202%20base%20beta/Basestairs.jpg
the stairs are the side entrance to the base and take you to level 2 of the base. you can get to level 2 from the front entrance by entering the open box and jumping off the dumpster on the ground floor
http://i525.photobucket.com/albums/cc332/HezbollaHector/mlg%202%20base%20beta/Insidebase.jpg
as of now the inside of the base is almost empty with just a dumpsrer on the ground to jump up to floor 2. the geod bridge takes you from level to up to the top of the base, which is level 3.
http://i525.photobucket.com/albums/cc332/HezbollaHector/mlg%202%20base%20beta/Purpleramp.jpg
this ramp made out of angled bridges is one of my favorite parts of the map so far, i think it adds a nice aesthetic look while making a nice and smooth widened ramp to get to purple. the geod wall can be jumped onto from the ground and used as a shortcut
http://i525.photobucket.com/albums/cc332/HezbollaHector/mlg%202%20base%20beta/sideviewofbase.jpg
not much to say about this pic other than that its a side view of the base
http://i525.photobucket.com/albums/cc332/HezbollaHector/mlg%202%20base%20beta/unfinishedpurple.jpg
this is my rough idea of what purple will look like but i may change it after ive finished the map and run a few games. the window panels work as jump ups to get onto the corner wall or the pillars
http://i525.photobucket.com/albums/cc332/HezbollaHector/mlg%202%20base%20beta/whereotherbasewillbe.jpg
this is where the opposite base will be. i just have all the materials laid out so i know what i need for when i start building the base.
i hope you like what you see with my work in progress but more importantly i need some ideas for what to put in yellow and the middle. i hope to get some good advice and comments from you guys!
http://i525.photobucket.com/albums/cc332/HezbollaHector/mlg%202%20base%20beta/base.jpg
this is my design of the bases that was influenced by axis. all the boxes are geod along with a bridge. the base i 3 leveled and currently has 2 entrances but will have another added at the top
http://i525.photobucket.com/albums/cc332/HezbollaHector/mlg%202%20base%20beta/purplebase.jpg
this is my work in progress of purple. i am considering adding a tunnel underneath it but i think it could work just fine as it is now
http://i525.photobucket.com/albums/cc332/HezbollaHector/mlg%202%20base%20beta/Basestairs.jpg
the stairs are the side entrance to the base and take you to level 2 of the base. you can get to level 2 from the front entrance by entering the open box and jumping off the dumpster on the ground floor
http://i525.photobucket.com/albums/cc332/HezbollaHector/mlg%202%20base%20beta/Insidebase.jpg
as of now the inside of the base is almost empty with just a dumpsrer on the ground to jump up to floor 2. the geod bridge takes you from level to up to the top of the base, which is level 3.
http://i525.photobucket.com/albums/cc332/HezbollaHector/mlg%202%20base%20beta/Purpleramp.jpg
this ramp made out of angled bridges is one of my favorite parts of the map so far, i think it adds a nice aesthetic look while making a nice and smooth widened ramp to get to purple. the geod wall can be jumped onto from the ground and used as a shortcut
http://i525.photobucket.com/albums/cc332/HezbollaHector/mlg%202%20base%20beta/sideviewofbase.jpg
not much to say about this pic other than that its a side view of the base
http://i525.photobucket.com/albums/cc332/HezbollaHector/mlg%202%20base%20beta/unfinishedpurple.jpg
this is my rough idea of what purple will look like but i may change it after ive finished the map and run a few games. the window panels work as jump ups to get onto the corner wall or the pillars
http://i525.photobucket.com/albums/cc332/HezbollaHector/mlg%202%20base%20beta/whereotherbasewillbe.jpg
this is where the opposite base will be. i just have all the materials laid out so i know what i need for when i start building the base.
i hope you like what you see with my work in progress but more importantly i need some ideas for what to put in yellow and the middle. i hope to get some good advice and comments from you guys!