PDA

View Full Version : help with ideas for my work in progress 2 base map


Dc0_Hezbolla
11-15-2008, 10:21 AM
EDIT: The map is coming along nicely with the second base done (those geos can be a ***** haha) and i have added a little outlying base to the side of each made of walls (thanks for the idea zonked). i still need and idea for mid and yellow. the geod corner wall in purple has been removed as have the geos double boxes in the corners by purple

http://i525.photobucket.com/albums/cc332/HezbollaHector/mlg%202%20base%20beta/base.jpg
this is my design of the bases that was influenced by axis. all the boxes are geod along with a bridge. the base i 3 leveled and currently has 2 entrances but will have another added at the top

http://i525.photobucket.com/albums/cc332/HezbollaHector/mlg%202%20base%20beta/purplebase.jpg
this is my work in progress of purple. i am considering adding a tunnel underneath it but i think it could work just fine as it is now

http://i525.photobucket.com/albums/cc332/HezbollaHector/mlg%202%20base%20beta/Basestairs.jpg
the stairs are the side entrance to the base and take you to level 2 of the base. you can get to level 2 from the front entrance by entering the open box and jumping off the dumpster on the ground floor

http://i525.photobucket.com/albums/cc332/HezbollaHector/mlg%202%20base%20beta/Insidebase.jpg
as of now the inside of the base is almost empty with just a dumpsrer on the ground to jump up to floor 2. the geod bridge takes you from level to up to the top of the base, which is level 3.

http://i525.photobucket.com/albums/cc332/HezbollaHector/mlg%202%20base%20beta/Purpleramp.jpg
this ramp made out of angled bridges is one of my favorite parts of the map so far, i think it adds a nice aesthetic look while making a nice and smooth widened ramp to get to purple. the geod wall can be jumped onto from the ground and used as a shortcut

http://i525.photobucket.com/albums/cc332/HezbollaHector/mlg%202%20base%20beta/sideviewofbase.jpg
not much to say about this pic other than that its a side view of the base

http://i525.photobucket.com/albums/cc332/HezbollaHector/mlg%202%20base%20beta/unfinishedpurple.jpg
this is my rough idea of what purple will look like but i may change it after ive finished the map and run a few games. the window panels work as jump ups to get onto the corner wall or the pillars

http://i525.photobucket.com/albums/cc332/HezbollaHector/mlg%202%20base%20beta/whereotherbasewillbe.jpg
this is where the opposite base will be. i just have all the materials laid out so i know what i need for when i start building the base.

i hope you like what you see with my work in progress but more importantly i need some ideas for what to put in yellow and the middle. i hope to get some good advice and comments from you guys!

Northern-Crater
11-15-2008, 11:57 AM
Hit me up

GT - o aLpHaBeTik o

Im rather familiar with forge and great with ideas.

Ill be on for most of today

Dc0_Hezbolla
11-15-2008, 12:02 PM
ok cool thanks dude, ill be on in a couple hours. see you then!

anyone got any ideas on what to do to the map?

iM_xZonKeD
11-15-2008, 01:13 PM
Hit me up on live. My GT is xZonKeD
I like where thsi is going but i might suggest you make the bases larger so you can add a second floor....

Dc0_Hezbolla
11-15-2008, 01:51 PM
Hit me up on live. My GT is xZonKeD
I like where thsi is going but i might suggest you make the bases larger so you can add a second floor....
oh hey ill be on soon and ill add you. thanks for the good comment

Dc0_Hezbolla
11-16-2008, 11:57 PM
bump reason: op updated, new pics will be up tomorrow afternoon