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View Full Version : Gametypes with no BRs?


Aceman
12-11-2008, 11:35 PM
I feel like the MLG gametypes are stale. They should do SOMETHING to mix it up a little bit. I mean its been this BR BS since Halo 2 came out. Im thinkin sniping only gametypes with BR secondary or Carbine spawns instead of BRs. think it would be intersesting to add these.

CASMAN
12-11-2008, 11:39 PM
IDK that might not go over well if anything maybe bring back H1 pistol and make it like semi-swat...4-6 head shot kill.

Naptiva
12-11-2008, 11:50 PM
Sundance stopped fielding my calls about an MLG Grifball Xtreme league, with equipment and spartan lasers.





















(Kidding)

CASMAN
12-12-2008, 12:08 AM
Sundance stopped fielding my calls about an MLG Grifball Xtreme league, with equipment and spartan lasers.



(Kidding)


IDK that might work.......jk.....maybe?

ManifestoConform
12-12-2008, 12:12 AM
Im thinkin sniping only gametypes with BR secondary.

Umm that's a gametype with a BR. In case you missed that.

cam_loree
12-12-2008, 12:13 AM
Maybe something like a sniper/br FFA quick little fun matches that could be played in the opening day of an event... But I doubt that would happen.

Bungie really isn't giving the competitive community much to work with...

Naptiva
12-12-2008, 12:14 AM
Bungie really isn't giving the competitive community much to work with...


They've given us more than any other console game developer has. With the exception of Far Cry 2's Map Editor.

cam_loree
12-12-2008, 12:19 AM
They've given us more than any other console game developer has. With the exception of Far Cry 2's Map Editor.

I meant with reference to weapons.. But I guess you can argue that there is a fair amount of variation with the br, carbine, sniper, rockets, mauler and plasma pistol.

I was just thinking about the other weapons they designed that people would rarely pick up (not in MLG but still a high-skilled game)

Aggressnyak
12-12-2008, 01:23 AM
Flag/Slayer/Ball/Hill with plasma pistol primary, no secondary, no weapons on map, regenerating grenades = yes? No.

Aceman
12-12-2008, 02:31 AM
Flag/Slayer/Ball/Hill with plasma pistol primary, no secondary, no weapons on map, regenerating grenades = yes? No.
Good thing I said Sniper+BR start or Carbine start. Why the **** are there even carbines on MLG maps?

FormerlyNor
12-12-2008, 02:32 AM
The battle rifle makes sense as a default/starting weapon in more than one sense. The first, and most simple, is from a character perspective. You are a Spartan. What this means is that you are a soldier of soldiers. You began intense training in weapons combat at an age when a man like Captain Jacob Keyes would still have been playing with G.I. Joes and asking his mommy for a grilled cheese sandwich. Why would a warrior of such stature and skill have his primary tool be the same as the noob who just got drafted and might remember to shoot, but will probably have to ask his C.O. how to reload? Frankly, he wouldn't. While he would probably be just fine having it as a secondary weapon or a weapon for tight quarters, in most circumstances he would require an accurate weapon with a good rate of fire that is effective at both short and medium to long range; he wants to hit what he aims at, and doesn't want to reload after one or two kills. Just look at the leader of the O.D.S.T.s in the level "The Ark." A highly trained and decorated veteran who is looked up to on the field of battle, he comes standard with the battle rifle.
Secondly, from a player perspective, having a mid to long range accuracy weapon as the norm not only immediately allows, but actually provokes, players to utilize the map as whole more effectively. But, since it's shots can be dodged with good strafing, it also permits for a wider range of skill in both movement and aiming. Both must become more exact, though not overbearingly so. Furthermore, it is the most average of all the weapons in the game. It is a capable weapon at any range from short to long, but at no range is it the most powerful weapon. From close range, the mauler is stronger. From close to mid range, the rockets are stronger. The carbine is slightly more powerful in general. From mid to long range, the sniper is more powerful. However, it is possible to defeat any of these weapons at any of these ranges with a battle rifle, though it is a disadvantage. That makes it a good choice for a default weapon because any player who is alive can be a threat, even if they just respawned, yet they will be at a disadvantage to someone who "upgraded."

What might be interesting would be an assault rifle placed on a few levels. It has an advantage over the battle rifle in close to short range and an advantage over the mauler at any range beyond close. Everyone starting with only an assault rifle tends to create degenerate play where everyone, like first graders playing soccer, huddle together in (sometimes) roaming pockets of action, but if the assault rifle was placed in a few places on the map, it might be useful for specialized tasks in short ranges, such as guarding the flag in the base at the Pit or fighting in blue on Guardian. Mostly I'm making this assault rifle argument on behalf of a friend, but it also seemed pertinent to the topic.

bleafer
12-12-2008, 02:33 AM
maybe have pistol primary and have health to like 3 shot kill with pistol.. ?on cold storage ::))

Lonetree
12-12-2008, 02:36 AM
The battle rifle makes sense as a default/starting weapon in more than one sense. The first, and most simple, is from a character perspective. You are a Spartan. What this means is that you are a soldier of soldiers. You began intense training in weapons combat at an age when a man like Captain Jacob Keyes would still have been playing with G.I. Joes and asking his mommy for a grilled cheese sandwich. Why would a warrior of such stature and skill have his primary tool be the same as the noob who just got drafted and might remember to shoot, but will probably have to ask his C.O. how to reload? Frankly, he wouldn't. While he would probably be just fine having it as a secondary weapon or a weapon for tight quarters, in most circumstances he would require an accurate weapon with a good rate of fire that is effective at both short and medium to long range; he wants to hit what he aims at, and doesn't want to reload after one or two kills. Just look at the leader of the O.D.S.T.s in the level "The Ark." A highly trained and decorated veteran who is looked up to on the field of battle, he comes standard with the battle rifle.
Secondly, from a player perspective, having a mid to long range accuracy weapon as the norm not only immediately allows, but actually provokes, players to utilize the map as whole more effectively. But, since it's shots can be dodged with good strafing, it also permits for a wider range of skill in both movement and aiming. Both must become more exact, though not overbearingly so. Furthermore, it is the most average of all the weapons in the game. It is a capable weapon at any range from short to long, but at no range is it the most powerful weapon. From close range, the mauler is stronger. From close to mid range, the rockets are stronger. The carbine is slightly more powerful in general. From mid to long range, the sniper is more powerful. However, it is possible to defeat any of these weapons at any of these ranges with a battle rifle, though it is a disadvantage. That makes it a good choice for a default weapon because any player who is alive can be a threat, even if they just respawned, yet they will be at a disadvantage to someone who "upgraded."

What might be interesting would be an assault rifle placed on a few levels. It has an advantage over the battle rifle in close to short range and an advantage over the mauler at any range beyond close. Everyone starting with only an assault rifle tends to create degenerate play where everyone, like first graders playing soccer, huddle together in (sometimes) roaming pockets of action, but if the assault rifle was placed in a few places on the map, it might be useful for specialized tasks in short ranges, such as guarding the flag in the base at the Pit or fighting in blue on Guardian. Mostly I'm making this assault rifle argument on behalf of a friend, but it also seemed pertinent to the topic.

wut?

the slack3r
12-12-2008, 02:37 AM
i do miss the good ole days of team snipes in '05

xSteVia
12-12-2008, 02:45 AM
that would never happen.. mlg is a gametype for players/ teams that want to get better and get ready for competitions BR's take alot of skill and can be used at almost any range (depending on skill, and host) but especially on LAN. if u dont like BR's play rocket race, BTB or Team snipers or even TS because half the time u only have AR's so u fail with this post

II Mike II
12-12-2008, 02:59 AM
that would never happen.. mlg is a gametype for players/ teams that want to get better and get ready for competitions BR's take alot of skill and can be used at almost any range (depending on skill, and host) but especially on LAN. if u dont like BR's play rocket race, BTB or Team snipers or even TS because half the time u only have AR's so u fail with this post
Have you ever taken an English class in high school?

i do miss the good ole days of team snipes in '05
Colossus! Do it!

blacktoothgrin7
12-12-2008, 03:01 AM
You can't start with the Carbine. Same thing goes for a lot of weapons, also Halo 3 lacks even the most basic weapons on map presets that even Halo 2 had.

You can't make the Halo 3 pistol a three shot kill, doing so would mean a one hit melee kill and the damage from a grenade or rocket would be ridiculous. Also, there is no scope and only eight rounds in the pistol.

If I remember correctly it's 5 rounds to kill on 100% damage and actually 7 rounds if you dual wield. Explain that bungie. Please f***ing explain how bullets somehow get weaker when you pick a gun up off the ground. But I guess that's balance. Going against the most simple laws of physics makes a video game better.

I'm sorry, but I don't see any other possible combinations of weapons in MLG. Unless maybe put a plasma rifle on the map or maybe an smg with limited ammo. That's all I can think of.

xSteVia
12-12-2008, 03:07 AM
[QUOTE=II Mike II]Have you ever taken an English class in high school?

yes, im in high school, but unlike u i dont really care if i get every word right i just typed it as i was thinking and didn't proof read it

frodan
12-12-2008, 03:19 AM
Flag/Slayer/Ball/Hill with plasma pistol primary, no secondary, no weapons on map, regenerating grenades = yes? No.

Nades N' Spades.

deathrush
12-12-2008, 03:19 AM
I feel like the MLG gametypes are stale. They should do SOMETHING to mix it up a little bit. I mean its been this BR BS since Halo 2 came out. Im thinkin sniping only gametypes with BR secondary or Carbine spawns instead of BRs. think it would be intersesting to add these.


I somewhat agree with you.

1 thing to consider:
Even though video gaming isnt a "sport" in the sense of a traditional physical activity, most sports arent varied at all when played.

The closest thing I can think of is different courses in golf.

Another thing? Do you not like BRs? getting mixed signals.

1 Last thing, if there were snipes gametypes, why would there be BR secondaries?

Wouldnt that ruin the point of having snipes to mix it up if the "BR BS" is still there?

Personally, im fine with the current gametypes, but like you, I would like to see something new also.

deathrush
12-12-2008, 03:41 AM
The battle rifle makes sense as a default/starting weapon in more than one sense. The first, and most simple, is from a character perspective. You are a Spartan. What this means is that you are a soldier of soldiers. You began intense training in weapons combat at an age when a man like Captain Jacob Keyes would still have been playing with G.I. Joes and asking his mommy for a grilled cheese sandwich. Why would a warrior of such stature and skill have his primary tool be the same as the noob who just got drafted and might remember to shoot, but will probably have to ask his C.O. how to reload? Frankly, he wouldn't. While he would probably be just fine having it as a secondary weapon or a weapon for tight quarters, in most circumstances he would require an accurate weapon with a good rate of fire that is effective at both short and medium to long range; he wants to hit what he aims at, and doesn't want to reload after one or two kills. Just look at the leader of the O.D.S.T.s in the level "The Ark." A highly trained and decorated veteran who is looked up to on the field of battle, he comes standard with the battle rifle.
Secondly, from a player perspective, having a mid to long range accuracy weapon as the norm not only immediately allows, but actually provokes, players to utilize the map as whole more effectively. But, since it's shots can be dodged with good strafing, it also permits for a wider range of skill in both movement and aiming. Both must become more exact, though not overbearingly so. Furthermore, it is the most average of all the weapons in the game. It is a capable weapon at any range from short to long, but at no range is it the most powerful weapon. From close range, the mauler is stronger. From close to mid range, the rockets are stronger. The carbine is slightly more powerful in general. From mid to long range, the sniper is more powerful. However, it is possible to defeat any of these weapons at any of these ranges with a battle rifle, though it is a disadvantage. That makes it a good choice for a default weapon because any player who is alive can be a threat, even if they just respawned, yet they will be at a disadvantage to someone who "upgraded."

What might be interesting would be an assault rifle placed on a few levels. It has an advantage over the battle rifle in close to short range and an advantage over the mauler at any range beyond close. Everyone starting with only an assault rifle tends to create degenerate play where everyone, like first graders playing soccer, huddle together in (sometimes) roaming pockets of action, but if the assault rifle was placed in a few places on the map, it might be useful for specialized tasks in short ranges, such as guarding the flag in the base at the Pit or fighting in blue on Guardian. Mostly I'm making this assault rifle argument on behalf of a friend, but it also seemed pertinent to the topic.

Here we go.....

1st bold has absolutely nothing to do with multiplayer physics but more noticeably refelects your opinions about "being a spartan" and is completely insignificant to multiplayer improvements. On a side note you dont keep a BR for CQB. With a BR you do have to reload after 2 kills, or it would be in your best interest to.

2nd bold- How?

3rd bold- I agree, but dont understand how you dont want your aim to be "overbearlingly" accurate.

4th bold- Rockets arent a ballistic weapon, so you cant really compare bullets to rockets. The carbine is less powerful than the BR. It kills faster, but it takes 7 shots to kill (at 110% damage). Staying consistent in a 1v1 battle hitting 7/7 shots can be harder than hitting 4/4.

5th bold- Most people wouldnt pick that up.

goopy
12-12-2008, 04:09 AM
Seeing as there were plasma pistol starts in H1, which most of you kids who never played MLG then, using something besides the BR could be cool and interesting. Personally, I thought a carbine, plasma rifle map would be pretty cool.

OXCcaboose
12-12-2008, 04:20 AM
Carbine starts = fail (try make a gametype with carbine starts)
Sniper starts = Snip3down and other pros that can take faces with there eyes closed would PWN all

Swift_Freeze
12-12-2008, 04:22 AM
The battle rifle makes sense as a default/starting weapon in more than one sense. The first, and most simple, is from a character perspective. You are a Spartan. What this means is that you are a soldier of soldiers. You began intense training in weapons combat at an age when a man like Captain Jacob Keyes would still have been playing with G.I. Joes and asking his mommy for a grilled cheese sandwich. Why would a warrior of such stature and skill have his primary tool be the same as the noob who just got drafted and might remember to shoot, but will probably have to ask his C.O. how to reload? Frankly, he wouldn't. While he would probably be just fine having it as a secondary weapon or a weapon for tight quarters, in most circumstances he would require an accurate weapon with a good rate of fire that is effective at both short and medium to long range; he wants to hit what he aims at, and doesn't want to reload after one or two kills. Just look at the leader of the O.D.S.T.s in the level "The Ark." A highly trained and decorated veteran who is looked up to on the field of battle, he comes standard with the battle rifle.
Secondly, from a player perspective, having a mid to long range accuracy weapon as the norm not only immediately allows, but actually provokes, players to utilize the map as whole more effectively. But, since it's shots can be dodged with good strafing, it also permits for a wider range of skill in both movement and aiming. Both must become more exact, though not overbearingly so. Furthermore, it is the most average of all the weapons in the game. It is a capable weapon at any range from short to long, but at no range is it the most powerful weapon. From close range, the mauler is stronger. From close to mid range, the rockets are stronger. The carbine is slightly more powerful in general. From mid to long range, the sniper is more powerful. However, it is possible to defeat any of these weapons at any of these ranges with a battle rifle, though it is a disadvantage. That makes it a good choice for a default weapon because any player who is alive can be a threat, even if they just respawned, yet they will be at a disadvantage to someone who "upgraded."

What might be interesting would be an assault rifle placed on a few levels. It has an advantage over the battle rifle in close to short range and an advantage over the mauler at any range beyond close. Everyone starting with only an assault rifle tends to create degenerate play where everyone, like first graders playing soccer, huddle together in (sometimes) roaming pockets of action, but if the assault rifle was placed in a few places on the map, it might be useful for specialized tasks in short ranges, such as guarding the flag in the base at the Pit or fighting in blue on Guardian. Mostly I'm making this assault rifle argument on behalf of a friend, but it also seemed pertinent to the topic.

I would like to point out that as a Spartan you are playing the role of John 117. John 117 is not actually that old, in fact I'm not sure he is even in his 20's yet. He was taken and trained at a very young age like 8 or so and was genetically enhanced and had his growth altered. He reached physical maturity at like the age of 12 or so and by then was a weapons expert. Captain Jacob Keyes would still have been an extremely high ranked officer within the Earth's navy and hence should be treated with correct defference as recognised in Halo:CE Campaign by Spartan 117 during the first player encounter. You can also only get a maximum of three kills only using the BR if you hit all your shots. So yes you do generally only get 2 kills with a BR before you HAVE to reload because you are not guaranteed a 4 shot every time. If you miss even one shot you have to reload after your 2nd kill regardless if you want to have enough ammo to kill again. (This does not factor in team shot or grenades purely 1 Vs 1 hypothetical situation)

Also your points about the BR are excellent, truly thought out detailed and well explained. What though, happened when the AR started to arrive, its like one of those nightmares where you fantasize about someone like... Jessica Alba, Molly Sims or Angelina Jolie and all of a sudden it turns into Ron Weasly or something. The AR does not belong in MLG because it is way too powerful at even medium ranges. It flat out destroys at point blank to medium short distances and on 110% damage it is ridiculous.

Also in response to Ace's post concerning, "Why are there even Carbines in MLG?" Well putting everything aside, it is a more skilled weapon and much harder to use than a BR because the time you have between each shot to aim is less therefore making aiming harder and a good strafe more integral to winning a 1 Vs 1. It is also a backup weapon to be picked up if you run out of BR ammo or don't have time to reload before the next fight because you know someone is near you.

SL1V3R
12-12-2008, 04:49 AM
You can't start with the Carbine. Same thing goes for a lot of weapons, also Halo 3 lacks even the most basic weapons on map presets that even Halo 2 had.

You can't?

Sannders
12-12-2008, 05:18 AM
The BR is what helps makes MLG. There's not taking it away, thats just dumb.

oGriffoliano
12-12-2008, 05:34 AM
i can't remember what percent it was, but me and my bud up'd the dammage thing, and like it was still a 4 shot with the br, but it was a perfect 2 shot slap, off and on host no questions asked... and it was a 4 shot with the pistol as well...soooooo....yeah. up it maybe?

CR15Y5
12-12-2008, 06:35 AM
Major League GRIFBALL! Throw some Grifball in there, not as anything too big, certainly not for much of a prize, but who knows, it might be something like the all-star classic. IDK, i think it would be funny to see if anything could be worked out.

SkyD0g
12-12-2008, 06:41 AM
Major League GRIFBALL! Throw some Grifball in there, not as anything too big, certainly not for much of a prize, but who knows, it might be something like the all-star classic. IDK, i think it would be funny to see if anything could be worked out.
Seeing pros play grifball on the main stage would be almost as funny as when I saw StrongSide and friends get bored after customs and play Wharthog Wars.

gnarbar22
12-12-2008, 06:51 AM
No BR starts make me want to kill myself!!!!!!!!!!!!!

GL0B0
12-12-2008, 06:59 AM
idk if it would work, but it would be....interesting?

gnarbar22
12-12-2008, 07:02 AM
haha and btw i've played griffball with T2 Legit and Soviet before it was fun

Mike59
12-12-2008, 07:28 AM
I think that would be the ***est gametype ever. The whole reason people go into MLG is to get away from noob AR whores and start with a weapon that actully takes some skill to use. If you want to start with a sniper go into the snipers playlist for god sakes! And as for the carbines, I would try it as a secondary.

Deckanater
12-12-2008, 07:34 AM
I think that would be the gsyest gametypr ever. The whole reason people go into MLG is to get away from noob AR whores and start with a weapon that actully takes some skill to use. If you want to start with a sniper go into the snipers playlist for god sakes! And as for the carbines they absolutly suck.

i wouldnt go to that extreme. but i dont think its a good idea either. exept maybe carbine secondary??? not sure would have to try it out. and since your a forum rookie, just tellin you to check your grammer and not be so one sided.....

ex_noob
12-12-2008, 07:47 AM
Competitive FFA playlist ftw!

R_A_W_K
12-12-2008, 07:51 AM
The reason the BR is the main weapon is it is a good mid to short-range gun, and has a lot of versatility.

LoLemon
12-12-2008, 08:17 AM
The battle rifle makes sense as a default/starting weapon in more than one sense. The first, and most simple, is from a character perspective. You are a Spartan. What this means is that you are a soldier of soldiers. You began intense training in weapons combat at an age when a man like Captain Jacob Keyes would still have been playing with G.I. Joes and asking his mommy for a grilled cheese sandwich. Why would a warrior of such stature and skill have his primary tool be the same as the noob who just got drafted and might remember to shoot, but will probably have to ask his C.O. how to reload? Frankly, he wouldn't. While he would probably be just fine having it as a secondary weapon or a weapon for tight quarters, in most circumstances he would require an accurate weapon with a good rate of fire that is effective at both short and medium to long range; he wants to hit what he aims at, and doesn't want to reload after one or two kills. Just look at the leader of the O.D.S.T.s in the level "The Ark." A highly trained and decorated veteran who is looked up to on the field of battle, he comes standard with the battle rifle.
Secondly, from a player perspective, having a mid to long range accuracy weapon as the norm not only immediately allows, but actually provokes, players to utilize the map as whole more effectively. But, since it's shots can be dodged with good strafing, it also permits for a wider range of skill in both movement and aiming. Both must become more exact, though not overbearingly so. Furthermore, it is the most average of all the weapons in the game. It is a capable weapon at any range from short to long, but at no range is it the most powerful weapon. From close range, the mauler is stronger. From close to mid range, the rockets are stronger. The carbine is slightly more powerful in general. From mid to long range, the sniper is more powerful. However, it is possible to defeat any of these weapons at any of these ranges with a battle rifle, though it is a disadvantage. That makes it a good choice for a default weapon because any player who is alive can be a threat, even if they just respawned, yet they will be at a disadvantage to someone who "upgraded."

What might be interesting would be an assault rifle placed on a few levels. It has an advantage over the battle rifle in close to short range and an advantage over the mauler at any range beyond close. Everyone starting with only an assault rifle tends to create degenerate play where everyone, like first graders playing soccer, huddle together in (sometimes) roaming pockets of action, but if the assault rifle was placed in a few places on the map, it might be useful for specialized tasks in short ranges, such as guarding the flag in the base at the Pit or fighting in blue on Guardian. Mostly I'm making this assault rifle argument on behalf of a friend, but it also seemed pertinent to the topic.

My eyes!!!

k1mb3r
12-12-2008, 08:39 AM
Stick a warthog in here and there....watch Snipedown and Neighbour freak out, like "not..a..BR...does not compute, not..a..BR...does not compute"

oOBleeD_OuTOo
12-12-2008, 08:41 AM
Im thinkin sniping only gametypes with BR secondary or Carbine spawns instead of BRs.

If it's sniping only gametypes then what's the point of having a BR secondary or Carbines on map.

and I'm not really ready for Team AR's or Team Shotty's sorry.

DocTaNo
12-12-2008, 08:53 AM
I think it's fine the way it is.

fkinmerck
12-12-2008, 09:00 AM
The battle rifle makes sense as a default/starting weapon in more than one sense. The first, and most simple, is from a character perspective. You are a Spartan. What this means is that you are a soldier of soldiers. You began intense training in weapons combat at an age when a man like Captain Jacob Keyes would still have been playing with G.I. Joes and asking his mommy for a grilled cheese sandwich. Why would a warrior of such stature and skill have his primary tool be the same as the noob who just got drafted and might remember to shoot, but will probably have to ask his C.O. how to reload? Frankly, he wouldn't. While he would probably be just fine having it as a secondary weapon or a weapon for tight quarters, in most circumstances he would require an accurate weapon with a good rate of fire that is effective at both short and medium to long range; he wants to hit what he aims at, and doesn't want to reload after one or two kills. Just look at the leader of the O.D.S.T.s in the level "The Ark." A highly trained and decorated veteran who is looked up to on the field of battle, he comes standard with the battle rifle.
Secondly, from a player perspective, having a mid to long range accuracy weapon as the norm not only immediately allows, but actually provokes, players to utilize the map as whole more effectively. But, since it's shots can be dodged with good strafing, it also permits for a wider range of skill in both movement and aiming. Both must become more exact, though not overbearingly so. Furthermore, it is the most average of all the weapons in the game. It is a capable weapon at any range from short to long, but at no range is it the most powerful weapon. From close range, the mauler is stronger. From close to mid range, the rockets are stronger. The carbine is slightly more powerful in general. From mid to long range, the sniper is more powerful. However, it is possible to defeat any of these weapons at any of these ranges with a battle rifle, though it is a disadvantage. That makes it a good choice for a default weapon because any player who is alive can be a threat, even if they just respawned, yet they will be at a disadvantage to someone who "upgraded."

What might be interesting would be an assault rifle placed on a few levels. It has an advantage over the battle rifle in close to short range and an advantage over the mauler at any range beyond close. Everyone starting with only an assault rifle tends to create degenerate play where everyone, like first graders playing soccer, huddle together in (sometimes) roaming pockets of action, but if the assault rifle was placed in a few places on the map, it might be useful for specialized tasks in short ranges, such as guarding the flag in the base at the Pit or fighting in blue on Guardian. Mostly I'm making this assault rifle argument on behalf of a friend, but it also seemed pertinent to the topic.

Get a life and secondly MLG is just fine the way it is.

FadedFutures
12-12-2008, 09:19 AM
This may be a bit off-topic, but I love gametypes with AR starts for one reason. Not that I love using an AR, but I love it when kids use them against me, and I have a BR.

Across the map. Easy kills, lol.

But no, the Sniper starts is just not a good idea. Teams that have killer snipers like Neighbor, Snipedown, and Hysteria could easily win. Not that they would, it's just a killer advantage if you ask me.

Brozone
12-12-2008, 09:36 AM
Spawn 2 people back to back on top mid on Gaurdian with swords, regenerating sticky grenades and energy drains.

goldenlink
12-12-2008, 09:49 AM
that would never happen.. mlg is a gametype for players/ teams that want to get better and get ready for competitions BR's take alot of skill and can be used at almost any range (depending on skill, and host) but especially on LAN. if u dont like BR's play rocket race, BTB or Team snipers or even TS because half the time u only have AR's so u fail with this post

why do ppl keep saying u fail on this website ?????????

Get your own lines . :evil:

goldenlink
12-12-2008, 09:51 AM
Get a life and secondly MLG is just fine the way it is.

love your signature. I mean thats wot forums are 4 aint it ??

Oakley_Tyler
12-12-2008, 10:03 AM
I think the only think that would make sense to add is an MLG variant of team snipers. But if you think about it, things like double reload and shots not registering would happen almost non stop. It would be fun, until it bsed you on a really close game.

W1LDER
12-12-2008, 10:07 AM
BR BS?

If you dont like it, play Team Slayer. Not many Br's there, i think you'll like it.

teH_ArRiVaL
12-12-2008, 10:27 AM
Good thing I said Sniper+BR start or Carbine start. Why the **** are there even carbines on MLG maps?

An accurate Carbine out-performs the BR everytime. I think the Carbine as a permanent secondary weapon for MLG settings would be a nice change. It's more difficult to use, but when used properly, it gives the player an opportunity to win a 1 v 1 battle when they've already got a shot on them.

ZAK_IZ_WACKK
12-12-2008, 10:55 AM
Good thing I said Sniper+BR start or Carbine start. Why the **** are there even carbines on MLG maps?
Because there Siick. Lolz

nV_ClutchOne
12-12-2008, 11:09 AM
I feel like the MLG gametypes are stale. They should do SOMETHING to mix it up a little bit. I mean its been this BR BS since Halo 2 came out. Im thinkin sniping only gametypes with BR secondary or Carbine spawns instead of BRs. think it would be intersesting to add these.

FAIL EPICLY

nV_ClutchOne
12-12-2008, 11:11 AM
Competitive FFA playlist ftw!

agreed the only thing thats needs to be added is a FFA

IIuncrwndkingII
12-12-2008, 12:02 PM
Its not MLG without BR start.

SsSketchYyY
12-12-2008, 12:17 PM
I could see on some maps not sure which ones right now having a Carbine as your primary weapon. I myself would think that would change up the competitive style a bit.

Sasquatch_Snipa
12-12-2008, 12:31 PM
add equiptment. serioulsy, the bubble shield or regnerator only on a couple maps

Georgiaz_Slayer
12-12-2008, 12:45 PM
I feel like the MLG gametypes are stale. They should do SOMETHING to mix it up a little bit. I mean its been this BR BS since Halo 2 came out. Im thinkin sniping only gametypes with BR secondary or Carbine spawns instead of BRs. think it would be intersesting to add these.







I really hope your not serious

SsSketchYyY
12-12-2008, 12:52 PM
I don't think there is any real way to make MLG without a BR. Becuase MLG is basically based around the BR and your skill with it. If you drop the BR from games they will all pretty much be s***. And if you go BR and Carbine thats just a mess of shots being fired. Thats why im saying Carbine start on just a few of the maps.

TS-Kappa
12-12-2008, 12:55 PM
You cant start with carbines.

FormerlyNor
12-12-2008, 01:32 PM
Here we go.....

1st bold has absolutely nothing to do with multiplayer physics but more noticeably refelects your opinions about "being a spartan" and is completely insignificant to multiplayer improvements. On a side note you dont keep a BR for CQB. With a BR you do have to reload after 2 kills, or it would be in your best interest to.

2nd bold- How?

3rd bold- I agree, but dont understand how you dont want your aim to be "overbearlingly" accurate.

4th bold- Rockets arent a ballistic weapon, so you cant really compare bullets to rockets. The carbine is less powerful than the BR. It kills faster, but it takes 7 shots to kill (at 110% damage). Staying consistent in a 1v1 battle hitting 7/7 shots can be harder than hitting 4/4.

5th bold- Most people wouldnt pick that up.

1st - You're right. I was mostly making the player argument as one form of preemptive in case someone decided to come in trying to say we should change MLG to conform to the default Matchmaking because that's Master Chief's weapon or something ridiculous. I agree that's it's a pretty insignificant argument. For QCB, I was differentiating between short and close. For reloading, I was figuring in both killing grunts and jackals in Campaign as well as grenade combos plus team shooting/assists.

2nd - It allows fighting to occur at longer ranges than with the Halo 2 SMG or 3 AR that Bungie suggested. That means more of the map is in play from the spawn. You don't have to get in kind of close; you can hit what you can see essentially. This makes anywhere you can see on the map in play (at least for all the MLG maps).

3rd - Overbearingly accurate aim would be something like mid to long range no scoping. Having moderately difficult aiming as the default, such as with a BR, makes fights more intense because more shots hit. It's like shooting in soccer: the battle rifle is like taking a shot in or near the box while no scopes are like mid field shots.

4th - I wasn't comparing them in a ballistic category but in the category of usable MLG weapons. You're right about the carbine. Hitting more shots means more chances to miss, so a higher difficulty (unless from long range where the BR round will spread more, making a single round more advantageous). I meant it was more powerful because it kills faster. I didn't mean to imply that more powerful is the same as equal or less difficulty.

5th - I agree. I wouldn't use it. I was just throwing it out there because the forum is about the possibility of other weapons.


I would like to point out that as a Spartan you are playing the role of John 117. John 117 is not actually that old, in fact I'm not sure he is even in his 20's yet. He was taken and trained at a very young age like 8 or so and was genetically enhanced and had his growth altered. He reached physical maturity at like the age of 12 or so and by then was a weapons expert. Captain Jacob Keyes would still have been an extremely high ranked officer within the Earth's navy and hence should be treated with correct defference as recognised in Halo:CE Campaign by Spartan 117 during the first player encounter. You can also only get a maximum of three kills only using the BR if you hit all your shots. So yes you do generally only get 2 kills with a BR before you HAVE to reload because you are not guaranteed a 4 shot every time. If you miss even one shot you have to reload after your 2nd kill regardless if you want to have enough ammo to kill again. (This does not factor in team shot or grenades purely 1 Vs 1 hypothetical situation)

Also your points about the BR are excellent, truly thought out detailed and well explained. What though, happened when the AR started to arrive, its like one of those nightmares where you fantasize about someone like... Jessica Alba, Molly Sims or Angelina Jolie and all of a sudden it turns into Ron Weasly or something. The AR does not belong in MLG because it is way too powerful at even medium ranges. It flat out destroys at point blank to medium short distances and on 110% damage it is ridiculous.

I hope I didn't come across as disrespecting Captain Keyes because that wasn't my intent, and I have a lot of respect for him. I meant the comparison to be one of age to age, not time to time. What I mean is, I wasn't saying John starting training before Captain Keyes, but that the age at which he started would have been earlier than that of even a highly accomplished and notable officer. Also, I was including team shooting.

Yeah you're right. I don't think the AR particularly belongs. I only brought it up as an example. If an MLG official told me they took a vote, it's tied, and my vote for whether the AR should be included somewhere is the tiebreaker, I'd tell them no. I'd tell them no twice. I only said it to promote ideas of different weapon uses and because I knew it would never actually get included.

John_Shooter
12-12-2008, 01:44 PM
I feel like the MLG gametypes are stale. They should do SOMETHING to mix it up a little bit. I mean its been this BR BS since Halo 2 came out. Im thinkin sniping only gametypes with BR secondary or Carbine spawns instead of BRs. think it would be intersesting to add these.

Bring back Team Snipers as an MLG gametype. The Halo 3 sniper takes the most skill to use IMO. That's the only real gametype change I can see being a possibility.

XiT ReCoil
12-12-2008, 01:51 PM
MLG should never have moved to Halo 3. End of.

Andy TFx
12-12-2008, 01:52 PM
I feel like the MLG gametypes are stale. They should do SOMETHING to mix it up a little bit. I mean its been this BR BS since Halo 2 came out. Im thinkin sniping only gametypes with BR secondary or Carbine spawns instead of BRs. think it would be intersesting to add these.
sorry to carrect you, but MLG 05 season had some game types that were TS Sniper start and plus sniping just promotes camping.

Lauxes
12-12-2008, 02:09 PM
You shouldn't smoke so much. It clouds your judgement.

GuitarrrrGod
12-12-2008, 02:10 PM
I think low gravity high speed regenerating grenades and random weapons should be introduced into MLG

Magika___mlg_
12-12-2008, 02:18 PM
Team Laser Bomb 09

make it happen

6thWonder
12-12-2008, 02:39 PM
how about we leave everything the way it is

CASMAN
12-12-2008, 02:49 PM
how about we leave everything the way it is
EXATLY!!!!!!!!

7H3_JUDG3
12-12-2008, 02:52 PM
MLG Fiesta!!!

iFoReSh0t
12-12-2008, 03:00 PM
this thread is a joke...oh and you cant put carbine secondary just to let all you know....

iFunBox
12-12-2008, 03:03 PM
or we could go with MLG Sandtrap Gravity Hammers only



<3

J0hnnny
12-12-2008, 03:10 PM
Introducing MLG Swords!

Nephisto
12-12-2008, 03:21 PM
i vote for VIP in mlg:pwned: :pwned:

ER_Ruby
12-12-2008, 03:26 PM
wut?
thats what i said

ER_Ruby
12-12-2008, 03:27 PM
how about we leave everything the way it is
good idea.

Aceman
12-12-2008, 03:34 PM
I'm going to assume that since most of the posts in this thread are from people who joined in 08, that they don't know much about the history of MLG gametypes. I only suggested Sniper+BR start or Carbine start. MLG used Sniper+BR start in Halo 2 so I guess by coming up with all these gametypes that are rediculous and saying that I fail(very original insult btw) you are saying that MLG fails. Also, the Carbine is already in most MLG maps so I figured they found a use for it, and it just happens to be the same as the BR. How f'n dare I say that starting with a Carbine should even be considered. I didn't know that you couldn't even make the Carbine a starting weapon in Halo 3 though. You'd think with all the tweaking with maps and other settings that it would be obvious to let starting with ANY weapon be an option in the settings. Thats a screw up on Bungie's part. Maybe they can patch that in? The Carbine is less of a spray and pray weapon than the BR. It takes skill to be good with it. MLG wants skill based gametypes. See the correlation?

Anyway, if you people who insult me don't like variety then whatever. Its possible to have a differing opinion without being a total jerk about it, you know. Constructive criticism, reasoning behind opinions, and logical debates are what bring about newer, better ideas. I didn't and never will expect that from 80% of the population on this Earth.

MasterMiiind
12-12-2008, 03:51 PM
no way man BR is the most well rounded weapon in the game and takes skill to weild. It has been the MLG gun since H2 and will continue to be

SpencerReid
12-12-2008, 04:24 PM
I feel like the MLG gametypes are stale. They should do SOMETHING to mix it up a little bit. I mean its been this BR BS since Halo 2 came out. Im thinkin sniping only gametypes with BR secondary or Carbine spawns instead of BRs. think it would be intersesting to add these.

Ya carbine starts...you cant do those...

FAIL

/Thread

SpencerReid
12-12-2008, 04:26 PM
I'm going to assume that since most of the posts in this thread are from people who joined in 08, that they don't know much about the history of MLG gametypes. I only suggested Sniper+BR start or Carbine start. .

We dont no much about the history of gametypes...your an idiot..you dont realise theres no Carbine Starts.. Go back to MLG gametype school son.

get_poopeddd_0n
12-12-2008, 04:34 PM
I'd like to see an MLG Hammerzeit or maybe even MLG Splockets

Aceman
12-12-2008, 05:01 PM
An accurate Carbine out-performs the BR everytime.
If you have a better Carbine shot than a BR shot you should be able to significantly more 1v1's when going up against a BR.

If you doubt that watch then download these clips from my fileshare and see for yourself. I would also like to point out that I saw at least 2 of the opposing team members using the Carbine after I kept this up:
Carbine Wins (http://www.bungie.net/Online/Halo3UserContentDetails.aspx?h3fileid=60236411)
Carbine Wins 2 (http://www.bungie.net/Online/Halo3UserContentDetails.aspx?h3fileid=60236436)

Were they bad with the BR? No. I could kill them faster because I had a Carbine.

Bron92
12-12-2008, 05:04 PM
Sundance stopped fielding my calls about an MLG Grifball Xtreme league, with equipment and spartan lasers.


(Kidding)


HAHAHAHAHAHAHAHAHAHA NAPTIVIA YOU ARE SOOOO FUNNY!
But seriously, i like the br, keep it.

Dave_C0ulier
12-12-2008, 05:05 PM
I feel like the MLG gametypes are stale. They should do SOMETHING to mix it up a little bit. I mean its been this BR BS since Halo 2 came out. Im thinkin sniping only gametypes with BR secondary or Carbine spawns instead of BRs. think it would be intersesting to add these.
i dont think it is mlg as a much as the game it self the maps are just crap in H3 they just seem so much more repetitive then H2 it sucks!! but what can you do the snipes idea is a bad idea the carbine start could spice it up some it would require a lot more team work cuz if you miss with it your screwed lol but wouldnt be a terrible idea

ManTrain
12-12-2008, 05:06 PM
The carbine is a terrible weapon so creating gametypes with Carbine start are a no no.

I always liked Colossus and Sanctuary snipers in H2, unfortunately sniping in H3 is so slow that it would be especially tough for a player to string together multiple kills in a row without being taken down. Also, there really isn't any map that enables a sniper gametype.

The AR isn't in MLG because of the 110 damage, it simply makes the AR too powerful at mid to close range. I still don't understand why weapons like the sword or plasma rifle haven't been inserted onto some maps, there is always some use for it. Halo 3 is just incredibly dumbed down to the point that there isn't much to work with in order to make a more diverse game.

Aceman
12-12-2008, 05:09 PM
The carbine is a terrible weapon so creating gametypes with Carbine start are a no no.

How is it a terrible weapon?

ManTrain
12-12-2008, 05:14 PM
How is it a terrible weapon?


It's even more inaccurate than the BR, Bungie changed the number of shots it takes to kill a player from what it was in the Beta (when the carbine was THE dominant weapon), there are very few shots in a clip so killing multiple opponents is difficult.


There is no need to switch the primary weapon from the BR to an inferior weapon like the carbine. It's one thing to have a carbine on some maps where players can use it as a secondary weapon, but Halo 3 would be MUCH worse if the carbine was the starting weapon.

Aceman
12-12-2008, 05:18 PM
It's even more inaccurate than the BR.
No its not. I set up a custom game on Amplified, had two guys on the same team(no auto-aim), had them stand at opposite bases, had both of them UNSCOPED on each other's heads and the carbine won every time.

xsvfatality
12-12-2008, 05:29 PM
Ya carbine starts...you cant do those...

FAIL

/Thread

seriously you're an idiot. that was been said like 20 times already.you are the one that fails.

OMG aceman how the **** didnt you know that you couldnt start with carbines. you must suck at life. jk

he made a mistake get over it and get a life instead of pointing it out a thousand times. i would have naturally assumed the same damn thing. most of the kids posting here have joined in the last 6 months and know nothing about the history where it did have a gametype like this.

to everyone flaming him get a life you dont need to post something thats already been said a thousand times just to make yourself feel cooler. trust me you're not. if anything you sound like you're 5 years old trying to make kids you will never meet think you are the man because you believe in the same thing.

PHoLLiNGSWoRTH
12-12-2008, 05:38 PM
... if you havnt noticed mlg is doing fine with the br start, theres no reason to change up gameplay when its been working fine since h2

SCr3W LoOs3
12-12-2008, 05:38 PM
Is this actually being discussed?

Aceman
12-12-2008, 05:54 PM
Is this actually being discussed?
Is there some way that using the Carbine is a rediculous idea?

Encounter.142
12-12-2008, 06:11 PM
What might be interesting would be an assault rifle placed on a few levels. It has an advantage over the battle rifle in close to short range and an advantage over the mauler at any range beyond close. Everyone starting with only an assault rifle tends to create degenerate play where everyone, like first graders playing soccer, huddle together in (sometimes) roaming pockets of action, but if the assault rifle was placed in a few places on the map, it might be useful for specialized tasks in short ranges, such as guarding the flag in the base at the Pit or fighting in blue on Guardian...

I agree about the assault rifles. If only a few are placed on each map, it could mix up the gameplay and add some depth to MLG games.

HeLIoS_YsR
12-12-2008, 06:13 PM
The BR garbage but it is the best thing we got. I would prefer the carbine but that isn't possible.:banghead: :banghead: An exact remake of the pistol would be amazing but why would bungie do that. It would scary away noobs.

KryptoKnigh7
12-12-2008, 06:33 PM
With the maps that are in H3, we are limited to the number of weapons we can use.
I just do not see any other weapons being used.

What I would like is remake of Sanctuary.

SKATT
12-12-2008, 06:46 PM
what about a good old fashion game of team pistols on waterworks...

xStucki
12-12-2008, 07:10 PM
That doesnt sound very good....jk.....But Seriously.

GYODX
12-12-2008, 08:17 PM
I like MLG the way it is right now.

WHSTENNIS
12-12-2008, 08:35 PM
The battle rifle makes sense as a default/starting weapon in more than one sense. The first, and most simple, is from a character perspective. You are a Spartan. What this means is that you are a soldier of soldiers. You began intense training in weapons combat at an age when a man like Captain Jacob Keyes would still have been playing with G.I. Joes and asking his mommy for a grilled cheese sandwich. Why would a warrior of such stature and skill have his primary tool be the same as the noob who just got drafted and might remember to shoot, but will probably have to ask his C.O. how to reload? Frankly, he wouldn't. While he would probably be just fine having it as a secondary weapon or a weapon for tight quarters, in most circumstances he would require an accurate weapon with a good rate of fire that is effective at both short and medium to long range; he wants to hit what he aims at, and doesn't want to reload after one or two kills. Just look at the leader of the O.D.S.T.s in the level "The Ark." A highly trained and decorated veteran who is looked up to on the field of battle, he comes standard with the battle rifle.
Secondly, from a player perspective, having a mid to long range accuracy weapon as the norm not only immediately allows, but actually provokes, players to utilize the map as whole more effectively. But, since it's shots can be dodged with good strafing, it also permits for a wider range of skill in both movement and aiming. Both must become more exact, though not overbearingly so. Furthermore, it is the most average of all the weapons in the game. It is a capable weapon at any range from short to long, but at no range is it the most powerful weapon. From close range, the mauler is stronger. From close to mid range, the rockets are stronger. The carbine is slightly more powerful in general. From mid to long range, the sniper is more powerful. However, it is possible to defeat any of these weapons at any of these ranges with a battle rifle, though it is a disadvantage. That makes it a good choice for a default weapon because any player who is alive can be a threat, even if they just respawned, yet they will be at a disadvantage to someone who "upgraded."

What might be interesting would be an assault rifle placed on a few levels. It has an advantage over the battle rifle in close to short range and an advantage over the mauler at any range beyond close. Everyone starting with only an assault rifle tends to create degenerate play where everyone, like first graders playing soccer, huddle together in (sometimes) roaming pockets of action, but if the assault rifle was placed in a few places on the map, it might be useful for specialized tasks in short ranges, such as guarding the flag in the base at the Pit or fighting in blue on Guardian. Mostly I'm making this assault rifle argument on behalf of a friend, but it also seemed pertinent to the topic.
B.net kid?

TestDahFy
12-12-2008, 09:03 PM
i think your on crack

I_CoLLaBoRaTe_I
12-12-2008, 09:14 PM
eFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO OO

Hansophobia
12-12-2008, 09:40 PM
Sundance stopped fielding my calls about an MLG Grifball Xtreme league, with equipment and spartan lasers.
Good one.

GeorgePaul
12-13-2008, 09:45 AM
Assualt rifles or spikers. That would be awesome.

jk.

Legit_AR_General
07-20-2009, 04:02 AM
AR, Spiker and pehaps a prowler or two, that way br noobs could find out what true skill is

im not kidding

b0b43
07-20-2009, 04:07 AM
AR, Spiker and pehaps a prowler or two, that way br noobs could find out what true skill is

im not kidding

Please stop trolling. It is so obvious that it isn't even funny.