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macbean
02-15-2009, 09:31 PM
MLG 1v1 Map

When I started this map it was intended to be a freeforall map using half of foundry but after a few tests when the map was near complete it was way to crowded and nearly imposible to get more then a few kills everyspawn, so i adjusted it a little and turned it into a 1v1. Im pretty sure this is one of the first maps accutly intended for 1v1 on foundry and im very happy with the finshed product.

Specs:Wepons:

4Brs
1Carbine
2Snipers with no addition ammo(8 shots between the two of them)

Scenery:
The map has symmetircal ends and middle but the sides are differnt, one side has a bridge from one side of the mpa to the other with 3 doors for cover and the other is a triange platform. from each side there is to double boxes points towards the roof in diangonal direction which are pointed toward the roof, from the double boxes it levels off with two bridges conecting the other boxes on the oposite side.

spawns:
After me and my friends playing several 1v1s I soon relized i had to change the spawns from the original places because of spawn traps from top middle, most of the spawns now are on the bottem making spawn traps near imposible.

download it here
http://www.bungie.net/Online/Halo3UserContentDetails.aspx?h3fileid=66281640


http://i231.photobucket.com/albums/ee94/beanmac/66193022-Full.jpg

http://i231.photobucket.com/albums/ee94/beanmac/66271423-Full.jpg

http://i231.photobucket.com/albums/ee94/beanmac/66271455-Full.jpg

http://i231.photobucket.com/albums/ee94/beanmac/66271476-Full.jpg

http://i231.photobucket.com/albums/ee94/beanmac/66271501-Full.jpg


Enjoy and comment please

SCr3W LoOs3
02-15-2009, 09:37 PM
I see that the 2 snipers are right next to each other, wouldn't any semi-smart person just grab the one and then the other for ammo? Or is that intention? If it is why not just combine them into 1 sniper? Or space them out? Lol, that was just really bothering me. :) Looks good though.

eminemcrony
02-15-2009, 09:40 PM
Glad to see you took the time to repost this map properly. I'll dl this later and give it a try!

macbean
02-15-2009, 11:10 PM
Well for the snipers yes your saposed to grab one and get the others ammo i though it would just be cool to have 2 snipes instead of one :D

yourself.
02-16-2009, 12:33 AM
Well for the snipers yes your saposed to grab one and get the others ammo i though it would just be cool to have 2 snipes instead of one :D

But they act as one. And it completely defeats the purpose of having two snipers.

BadBall3r
02-16-2009, 02:26 AM
I don't really like these mega complicated maps, but that's just me.

-BaSiK-
02-16-2009, 06:04 PM
But with the snipe positioning, if he limited the ammo and set the spawns to a max of 2 then you wouldn't be camped down if the other person had snipe. It would give you a chance to get control and build on it. It seems the map's LOS are insanely long on the outer sides.

macbean
02-18-2009, 04:18 PM
But with the snipe positioning, if he limited the ammo and set the spawns to a max of 2 then you wouldn't be camped down if the other person had snipe. It would give you a chance to get control and build on it. It seems the map's LOS are insanely long on the outer sides.



it seems that way looking at it but when you play it the sniper is hardly used there is just to much cover by the time you can get a shot in the guy has already killed you with his br but yeah making the sniper so it dosnt spawn is a good idea i might go do that