View Full Version : "»ºToAsTyº«"
mlgneo
02-17-2009, 09:17 PM
"»ºToAsTyº« v2"
File Share Link: http://www.bungie.net/Online/Halo3UserContentDetails.aspx?h3fileid=66528457
- This map is kind of irregular, it has 2 bases, 3 grav lifts to top mid. im not taking this map completly serious but im trying to make it a fun map :)
6 BR's
2 Carbines
1 Sniper
1 Rocket
Dont hate on it, just try it out! Its sort of huge :D
PICS:
http://i42.tinypic.com/258clxi.jpg
eminemcrony
02-17-2009, 09:47 PM
It's got the truck... IT'S A WINNER!
yourself.
02-17-2009, 10:07 PM
Try again. (http://www.mlgpro.com/forum/showthread.php?t=214985)
agent_windex
02-17-2009, 10:22 PM
definitely very sloppy. Doesn't look like much time was put into it, or geos.
Not a very good map sorry :(.
I_Knossos_I
02-17-2009, 10:32 PM
Obvious fail map is obvious.
DeathstarsOG
02-18-2009, 01:10 AM
probably the worst part of the map is the fact that it is easily breakable.
The next worst part of the map is it is not really a map but more of forge items put in certain locations. And the last thing that really kills this map is the fact that no matter where you are, you can see any other point on the map. This is called unlimited lines of sight which is very bad for a map. Please go back and use the $500 of budget you have left. Follow the guidlines in the thread about map design stickied at the top of this forum and come back with some better work. Good luck.
WheezyMoney
02-18-2009, 01:35 AM
its maps like these that give me reason to believe people think what we do is a joke.
_TaK_
02-18-2009, 01:41 AM
Played this earlier, for S&G, we played flag, which obviously wasn't set up properly but since there are no recommended game types we had no idea. We played, spawns we're bad, I broke the map within 5 seconds with 4 people shooting at me(it was a 4 on 3, I was on the 3 team). Rockets spawned like every 30 seconds, I kept hitting the invisible roof, the man-cannons we're useless, I never used them in our 3-0 victory while we were a man down.
Read some threads on map design and look at a bunch of other maps and try again.
BadBall3r
02-18-2009, 04:00 AM
Played this earlier, for S&G, we played flag, which obviously wasn't set up properly but since there are no recommended game types we had no idea. We played, spawns we're bad, I broke the map within 5 seconds with 4 people shooting at me(it was a 4 on 3, I was on the 3 team). Rockets spawned like every 30 seconds, I kept hitting the invisible roof, the man-cannons we're useless, I never used them in our 3-0 victory while we were a man down.
Read some threads on map design and look at a bunch of other maps and try again.You actually tested it? Well anyway advice to you mlgneo is that you should read some tutorials on here on how to make good maps, trust me they will really help you out.
_TaK_
02-18-2009, 04:36 AM
You actually tested it? Well anyway advice to you mlgneo is that you should read some tutorials on here on how to make good maps, trust me they will really help you out.
Like I said, we played for S&G(sh*ts and giggles) and it obviously played badly but what can you do.
nicka
02-18-2009, 09:35 AM
Like I said, we played for S&G(sh*ts and giggles) and it obviously played badly but what can you do.
tak, you should put up the bnet stats...
that flag game was epic
i would, but im heading to school in like 30 secs
xXJust MadXx
02-18-2009, 07:19 PM
Like I said, we played for S&G(sh*ts and giggles) and it obviously played badly but what can you do.
I thougt you were anti-"txt tlk". lol
Anyway, like many have said, read some of the tutorials.
black_jeesus
02-18-2009, 07:36 PM
lol
_TaK_
02-19-2009, 12:09 AM
I thougt you were anti-"txt tlk". lol
Anyway, like many have said, read some of the tutorials.
Avoiding the word filter is an intractable offense, was just covering my ass.
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