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MisterRemy
02-18-2009, 08:56 PM
MLG Overshots is designed symmetrical, Interlocked, Geo-Merged, and suppports all gametypes.
Respawns are correctly placed, and on each side there is set BR ammo.
http://i472.photobucket.com/albums/rr90/Oldskool511/Mlg1.jpg

In the middle is where the Overshields is located.
http://i472.photobucket.com/albums/rr90/Oldskool511/66595869-Full1.jpg

Towards the back, on each side, is a starting area where players capture flags and plant bombs.
http://i472.photobucket.com/albums/rr90/Oldskool511/66596199-Full1.jpg

http://i472.photobucket.com/albums/rr90/Oldskool511/66596221-Full.jpg

Inbetween the middle area and the outer edge, are two small tower like structures where the carbines are located.
http://i472.photobucket.com/albums/rr90/Oldskool511/66596352-Full1.jpg

The Maulers are underneath and have limited ammo.
http://i472.photobucket.com/albums/rr90/Oldskool511/66596401-Full1.jpg

http://i472.photobucket.com/albums/rr90/Oldskool511/66596125-Full1.jpg

Here is a close up of one of the Sniper posts.
Something to know about these, is that you simply cannot jump up to them. There's a little bit of skill involved in getting up to 'em. (There are also a couple of spawns in each.)
One other thing to know is that each sniper has 8 total shots in each until it respawns again.
http://i472.photobucket.com/albums/rr90/Oldskool511/66596286-Full1.jpg

Try it out.
Here's the link.
http://www.bungie.net/Online/Halo3UserContentDetails.aspx?h3fileid=66612651

yourself.
02-18-2009, 09:13 PM
Link is broken.

tHuNdastRucK704
02-18-2009, 09:20 PM
From the screenshots it looks like it could run some really interesting FFA. But yea your link is broken :\

MisterRemy
02-18-2009, 09:36 PM
Link is broken.
Thanks, I fixed it now.

darek97
02-19-2009, 06:41 AM
looks intresting downloading as we speak.
I'll run some customs on it a ffa and a team slayer. I'll tell you how it goes

eminemcrony
02-19-2009, 09:55 AM
The fence walls look like they'll be an issue, considering the snipe towers are actually made out of them. Only the host can shoot through fences on Xbox Live, so it creates an advantage for one person that other people can't do. I would suggest making it out of of walls if you have any left. If you don't have any walls, see where you could replace the walls with fences without causing this advantage (maybe try remaking parts of the blocking wall with fence walls; you could even redo the ceiling of the towers with fences).

Some changes you could make:
- hold down the wire spools with weapon holders (I would suggest using crates held down by teleporters)
- on that note, hold down all crates with teleporters or weapon holders
- geo a 2nd stair next to the ones going from floor to mid A/B to prevent nades or flags going down next to the wall
- redo the interlocked bridge and stair ramps so you don't have to jump to get to the top side tower (unless you want it that way)
- get rid of the dumpsters in the third and fourth pics (can't you already jump onto that geo'd box?)

I'm sorry if this sounds overly critical; the map looks great, I'm just giving you some changes that may help gameplay wise (I don't have the patience to make maps myself, I realize how hard it is). Whatever you change is up to your discretion, obviously, I'm just pointing out what I would do. I'll probably give this a download and play it later. Keep on forging!