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Gerald Is I
04-16-2009, 07:33 PM
Summary:
My vision for this map was a balanced, competitive & symmetrical map made for 4v4 game types. Something that feels familiar to players, but plays and looks slightly differently. The map is designed to focus players away from their bases and into the corners/mid of the map.

MLG Defiance v3 (http://www.bungie.net/Online/Halo3UserContentDetails.aspx?h3fileid=74400033)

http://i259.photobucket.com/albums/hh303/GeraldIsI/74360505-Full.jpg

http://i259.photobucket.com/albums/hh303/GeraldIsI/74360406-Full.jpg

http://i259.photobucket.com/albums/hh303/GeraldIsI/74360372-Full.jpg

http://i259.photobucket.com/albums/hh303/GeraldIsI/74360302-Full.jpg

http://i259.photobucket.com/albums/hh303/GeraldIsI/74360260-Full.jpg

Weapon Placements:
Rockets - Mid Yellow Tower.
Custom Powerup - Bottom Mid.
Plasma Pistols - Mid Ramp on Pink Tower.
Battle Rifles can be found top towers and atop select corner bunkers.
Carbines can be found on opposite corner bunkers.

Designed to handle slayer and flag.

Comments and suggestions are encouraged. :D

Str8.Pulse
04-16-2009, 07:36 PM
This looks like a solid map, gonna have to play some games on it. Just not sure if both rockets and OS will work well on this map together.

Gerald Is I
04-16-2009, 08:56 PM
I've ran a few customs with this current version, and the rockets work fine with the OS. The map is quite open, and the spawn points are near impossible to bombard with rockets due to cover placement.

If anyone would like to run 4v4's on it along with other mythic maps, (I'll be taking requests), add my account: Gerald Is I.

Encounter.142
04-17-2009, 04:14 PM
It doesn't look too bad, but I would suggest taking the pictures out side of forge so you don't see the blue grid.