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View Full Version : Battle Front (Battle/Beaver Creek reinvented)


xJeebsx
04-17-2009, 03:21 AM
This is my remake of Battle/Beaver Creek with slight modifications.
I took out the center structure because I felt it gave red base ramp to much unbalanced cover.

Map Details:
2 Bases
3 Levels

Weapons:
8 Frag Grenades
4 Plasma Grenade

6 Battle Riffles
2 Carbines
2 Maulers
1 Plasma Pistol
1 Rocket Launcher
1 Sniper
1 Custom Powerup

-Battle Front NP (http://www.bungie.net/Online/Halo3UserContentDetails.aspx?h3fileid=74420677&fset=62796) version replaces Rockets and Snipe with Battle Rifles and Custom and Plasma Pistol with Frags.

Gametypes:
FFA
Team Slayer
Oddball

Since I had to re-create an entire floor to be able to make the basement I ran into an object limit issue. So I couldnt create gametypes for King and CTF like I had planned to.

It looks plain but plays well in slayer mode. Havnt tested any Oddball on it thought.

Try it out and leave feedback! =)

http://www.bungie.net/Online/Halo3UserContentDetails.aspx?h3fileid=74420663&fset=62796

http://i35.photobucket.com/albums/d178/xJeebsx/74421134-Full.jpg
http://i35.photobucket.com/albums/d178/xJeebsx/74421144-Full.jpg
http://i35.photobucket.com/albums/d178/xJeebsx/74421227-Full.jpg
http://i35.photobucket.com/albums/d178/xJeebsx/74421239-Full.jpg

Neatohh
04-17-2009, 07:31 AM
If I was you, I would not have put ball in replace of flag because of the item max you ran into. I would put in flag, it was a lot of fun on Beaver Creek.

xJeebsx
04-17-2009, 12:48 PM
I dont have the room for all the flag respawn areas and flag spawn and cap points, theres only 1 ball object =P

I can try to tweak some spawning or something later to fit a flag gametype in, ill update you if I do.

CASMAN
04-17-2009, 01:38 PM
I look at a lot of maps, and I leave feeback for a lot of maps, and I've tested nearly 300 different maps, and this map looks great, can't wait to test it.

Be prepared for some feeback.

begleyz
04-19-2009, 04:51 PM
ok so i DLed it and havent played any customs on it yet but i ran around in forge on it and it seemed like there was alot of wasted budget
you didnt make it the entire crypt and the base's are within jumping distance to each other
another thing i noticed was you built a floor on the bottom of the base's and i delete them and ran around and there didnt seem to be difference.
idk id have to run some customs on it but i really disliked that you could jump out of the bases from the window
it needs so work but ill give it 7.5/10

NoT LucK e
04-19-2009, 06:00 PM
This map looks sweet I want to test it out.

Classsic
04-19-2009, 07:21 PM
i like the map and i cant wait to see how it plays out.

CASMAN
04-19-2009, 11:37 PM
OK...I tested this map...and played 2 games on it (not a good test but, a good sample) and it played amazing well, actually I asked for feedback and a lot of the people thought with a little tinkering this map could be in the circuit.

bryangregus
04-20-2009, 02:14 PM
There's already a better creek remake out. Last slot in my fileshare. Gt is b ryyyyyyyyyyy (11 y's)

Dragull
04-20-2009, 04:04 PM
Cool, but this is the best remake of BC i've seen so far. Its very good and it plays just like BC.

http://www.bungie.net/Online/Halo3UserContentDetails.aspx?h3fileid=72132786

EDIT: there are some pics on the link too.

bryangregus
04-20-2009, 11:27 PM
Cool, but this is the best remake of BC i've seen so far. Its very good and it plays just like BC.

http://www.bungie.net/Online/Halo3UserContentDetails.aspx?h3fileid=72132786

EDIT: there are some pics on the link too.

i actually got permission from EazyB who made that map to work on and edit it for MLG settings.
link to file set includes screenshots and the t1 version of the map::
http://www.bungie.net/Stats/Halo3/FileSets.aspx?player=B%20Ryyyyyyyyyyy

Dragull
04-21-2009, 12:48 AM
Cool, but, why did you take the grass out?

xJeebsx
04-21-2009, 04:13 PM
Yea i found ber ber creek, whic his why i havnt went back and really merged much of anything or worked with my version much, i felt Ber Ber was far better than mine, but the thing I liked about mine was it was smaller which leads to faster paced gameplay

TrojanWarriorX
04-22-2009, 05:17 PM
Hmmmm looks ok might give it a try

BallaZander
04-22-2009, 05:46 PM
looks pretty solid. id love to try it out.