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View Full Version : Sandbox AMP Remake. - Not Mine


Jackass_Jon
04-18-2009, 05:24 PM
I'm not sure what to think of this, but while trying to find some decent Sandbox maps at FH i found this.

http://www.forgehub.com/forum/mlg-maps/64738-mlg-amplified-remake.html

lumini
04-18-2009, 05:29 PM
looks nice, but I think I would prefer the foundry one.

II7_HUNTER_II7
04-18-2009, 05:33 PM
looks cool i think it would be nice to see favourites like the current foundry maps being reincarnated onto sandbox as it has less limitations in space and objects. :)

Dragod
04-18-2009, 06:02 PM
In my opinion, Foundry maps don't carry over well to Sandbox. When they were designing, they designed the map to fit the dimensions of Foundry, (hopefully) they didn't design it to be larger, then squish it down. That being said, when you try to put a small map in to a larger area you get a map that doesn't flow well and just doesn't play right.

I think this map is a perfect example of this; Look at top mid to gold or top mid to purple... The bridge is extremely long.

my pet dinosaur
04-18-2009, 09:57 PM
In my opinion, Foundry maps don't carry over well to Sandbox. When they were designing, they designed the map to fit the dimensions of Foundry, (hopefully) they didn't design it to be larger, then squish it down. That being said, when you try to put a small map in to a larger area you get a map that doesn't flow well and just doesn't play right.

I think this map is a perfect example of this; Look at top mid to gold or top mid to purple... The bridge is extremely long.

That's called bad forging, they could just simply build walls

Foundry is laggy and ugly

Plagued
04-18-2009, 10:14 PM
In my opinion, Foundry maps don't carry over well to Sandbox. When they were designing, they designed the map to fit the dimensions of Foundry, (hopefully) they didn't design it to be larger, then squish it down. That being said, when you try to put a small map in to a larger area you get a map that doesn't flow well and just doesn't play right.

I think this map is a perfect example of this; Look at top mid to gold or top mid to purple... The bridge is extremely long.

This version Gold isn't forged correctly, it should be pushed out more I believe. So in turn that would mush Mid Gold>Top Mid>Purple. I actually think this map will play better on Sandbox, not to mention it can be playable on split-screen (Sandbox isn't framerate depleting right?) and looks 100x better.

You also have alot more budget to use, so some additions could be added like P4 in the Beta (?) version of Amplified, or whatever.