xJeebsx
04-23-2009, 01:29 AM
After some good and appriciated feedback I spent a few days and refined alot of the map.
Turbulence is a map designed around all 4 MLG gametypes, TS, CTF, Ball, and King. Hopefully Bungie adds a patch soon to make the grid, death barrier, on sandbox skybubble return objects quicker so this map will work correctly on CTF and Ball. Untill then its mainly a Slayer / King map. This map is a unique design, that Ive seen, with multiple entry and exit points from each area.
What changed from original version:
-Most of it is fully merged.
-Spawning is a bit different.
-Bases now have basements with 3 entry/exits to help manuver though them for cover or escape.
-Rockets moved to lower open platform.
-A little more cover added to lower open platform. (2 taller blocks)
-Ramps to bases from lower platform widened.
-Some weapons and grenades moved around.
-Mauler removed from map.
-Both man cannons removed from bases.
Details
2 Main Bases (Red/Blue)
2 "Mini-Bases" (Control Points)
Several Entry and Exit points from each bases and mini-base.
Weapons
6 Frag Grenades
6 Plasma Grenades
5 Battle Rifles
2 Carbines
1 Rocket Launcher
1 Sniper Rifle
Editing by Date:
4/23/09
-Removed Mauler and replaced with Sniper Rifle
-Made Tower area slightly better for manuvering.
-Created an exit/entry from each base near lower plat ramps.
May need to change up spawning in top base "windows"
Download-Turbulence v2 (http://www.bungie.net/Online/Halo3UserContentDetails.aspx?h3fileid=75456807)
Please download and leave any and all feedback, criticism helps build better maps.
Screenshots
http://i35.photobucket.com/albums/d178/xJeebsx/75379666-Full.jpg
http://i35.photobucket.com/albums/d178/xJeebsx/75379679-Full.jpg
http://i35.photobucket.com/albums/d178/xJeebsx/75379697-Full.jpg
http://i35.photobucket.com/albums/d178/xJeebsx/75379646-Full.jpg
http://i35.photobucket.com/albums/d178/xJeebsx/75379636-Full.jpg
http://i35.photobucket.com/albums/d178/xJeebsx/75379661-Full.jpg
Turbulence is a map designed around all 4 MLG gametypes, TS, CTF, Ball, and King. Hopefully Bungie adds a patch soon to make the grid, death barrier, on sandbox skybubble return objects quicker so this map will work correctly on CTF and Ball. Untill then its mainly a Slayer / King map. This map is a unique design, that Ive seen, with multiple entry and exit points from each area.
What changed from original version:
-Most of it is fully merged.
-Spawning is a bit different.
-Bases now have basements with 3 entry/exits to help manuver though them for cover or escape.
-Rockets moved to lower open platform.
-A little more cover added to lower open platform. (2 taller blocks)
-Ramps to bases from lower platform widened.
-Some weapons and grenades moved around.
-Mauler removed from map.
-Both man cannons removed from bases.
Details
2 Main Bases (Red/Blue)
2 "Mini-Bases" (Control Points)
Several Entry and Exit points from each bases and mini-base.
Weapons
6 Frag Grenades
6 Plasma Grenades
5 Battle Rifles
2 Carbines
1 Rocket Launcher
1 Sniper Rifle
Editing by Date:
4/23/09
-Removed Mauler and replaced with Sniper Rifle
-Made Tower area slightly better for manuvering.
-Created an exit/entry from each base near lower plat ramps.
May need to change up spawning in top base "windows"
Download-Turbulence v2 (http://www.bungie.net/Online/Halo3UserContentDetails.aspx?h3fileid=75456807)
Please download and leave any and all feedback, criticism helps build better maps.
Screenshots
http://i35.photobucket.com/albums/d178/xJeebsx/75379666-Full.jpg
http://i35.photobucket.com/albums/d178/xJeebsx/75379679-Full.jpg
http://i35.photobucket.com/albums/d178/xJeebsx/75379697-Full.jpg
http://i35.photobucket.com/albums/d178/xJeebsx/75379646-Full.jpg
http://i35.photobucket.com/albums/d178/xJeebsx/75379636-Full.jpg
http://i35.photobucket.com/albums/d178/xJeebsx/75379661-Full.jpg