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The default options for this controller will almost certainly need to be tweaked from the moment you pick it up. There are new redundant properties not available on the other controllers that could also be very advantageous depending on your preferences. Jumping can be done by pushing up on the control stick or the C-button on the Nun Chuck and on the Wii Remote using either down or up on the D-Pad. This last option may seem useless, but moving your fingers into a claw position, with the inset of your index finger resting on the D-Pad and your middle finger on the B-button, will quickly net positive results and offer access to grabbing using the D-Pad as well as jumping. Using this method or the C-button is highly recommended because short hopping is much easier using a button instead of the control stick.
You will probably want to turn “Shake Smash” to on and will want to find a better alternative to pressing both the A-button and B-button to grab. Consider mapping grab to the C-button and using the claw position to jump with the D-Pad. Shake Smashing is the equivalent of using the C-stick on the GCN controller or the right analog stick on the Classic controller and it is likely you will want to use this option for Smash and air attacks. With that in mind, if it were not for its wireless capabilities, this control scheme is capable of being more efficient with all the others, as Shake Smashing replaces a finger movement with a wrist action, so no longer will you have to move your thumb quickly from one button to another.
Note1: All the articles in this section assume default configurations unless otherwise noted.
Note 2: If you attend tournaments, check in advance to make sure wireless controllers are not banned. If they aren’t, make sure to have a fresh set of AA batteries in your controller for the start of the tournament and know how to sync your controller quickly. It may also be wise to carry an extra set of batteries for multiple-day events.
Wii Remote + Nun Chuck Combination
By AlphaZealot | Published: April 23, 2008 8:38pm EST

The default options for this controller will almost certainly need to be tweaked from the moment you pick it up. There are new redundant properties not available on the other controllers that could also be very advantageous depending on your preferences. Jumping can be done by pushing up on the control stick or the C-button on the Nun Chuck and on the Wii Remote using either down or up on the D-Pad. This last option may seem useless, but moving your fingers into a claw position, with the inset of your index finger resting on the D-Pad and your middle finger on the B-button, will quickly net positive results and offer access to grabbing using the D-Pad as well as jumping. Using this method or the C-button is highly recommended because short hopping is much easier using a button instead of the control stick.
You will probably want to turn “Shake Smash” to on and will want to find a better alternative to pressing both the A-button and B-button to grab. Consider mapping grab to the C-button and using the claw position to jump with the D-Pad. Shake Smashing is the equivalent of using the C-stick on the GCN controller or the right analog stick on the Classic controller and it is likely you will want to use this option for Smash and air attacks. With that in mind, if it were not for its wireless capabilities, this control scheme is capable of being more efficient with all the others, as Shake Smashing replaces a finger movement with a wrist action, so no longer will you have to move your thumb quickly from one button to another.
Note1: All the articles in this section assume default configurations unless otherwise noted.
Note 2: If you attend tournaments, check in advance to make sure wireless controllers are not banned. If they aren’t, make sure to have a fresh set of AA batteries in your controller for the start of the tournament and know how to sync your controller quickly. It may also be wise to carry an extra set of batteries for multiple-day events.




